publications([{ "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1007/978-3-030-85613-7_27", "title": "Objective Evaluation of Subjective Metrics for Interactive Decision-Making Tasks by Non-experts", "url": "https://hal.archives-ouvertes.fr/hal-03356425", "booktitle": "Human-Computer Interaction – INTERACT 2021", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Joëlle", "last_name": "Coutaz" }, "3": { "first_name": "Van Bao", "last_name": "Nguyen" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" }, "5": { "first_name": "Daniel", "last_name": "Llerena" } }, "year": 2021, "uri": "http://iihm.imag.fr/publication/LCN+21a/", "id": 926, "bibtype": "inproceedings", "abbr": "LCN+21a", "address": "Bari, Italy", "date": "2021-08-30", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "384-403" }, { "lang": "en", "publisher": "Springer International Publishing", "doi": "https://doi.org/10.1007/978-3-030-76477-7_13", "title": "The Mondrian User Interface Pattern: Inspiring Eco-responsibility in Homes", "url": "https://hal.archives-ouvertes.fr/hal-03428447", "booktitle": "Towards Energy Smart Homes", "year": 2021, "uri": "http://iihm.imag.fr/publication/LCC+21a/", "id": 932, "bibtype": "inbook", "abbr": "LCC+21a", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Joëlle", "last_name": "Coutaz" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Van Bao", "last_name": "Nguyen" } }, "date": "2021-11-12", "type": "Chapitres d'ouvrages", "pages": "407-431", "type_publi": "chapitre" }, { "lang": "fr", "bibtype": "article", "type_publi": "revcomlec", "uri": "http://iihm.imag.fr/publication/FCV20a/", "title": "Persuasive Context", "url": "https://hal.archives-ouvertes.fr/hal-02428822", "journal": "Journal d'Interaction Personne-Système", "year": 2020, "number": 1, "pages": "38-57", "volume": 9, "id": 898, "abbr": "FCV20a", "authors": { "1": { "first_name": "Anthony", "last_name": "Foulonneau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Eric", "last_name": "Villain" } }, "date": "2020-01-01", "type": "Revues nationales avec comité de lecture", "abstract": "The background of persuasive technologies is the traditional interpersonal persuasion, studied for over two thousand years in rethoric, philosophy, and more recently in psychology. This last discipline offers many theories and models to understand more precisely the processes that influence human behaviors. These theories show in particular that persuasive situations are complex, varied, with many influence factors. Therefore, we propose the notion of adaptive persuasive technologies, i.e. technologies able to adapt their persuasive strategies to the user context. To design such products and services, we propose a model of the persuasive context, i.e. of all the constraints that influence a user’s targeted behavior at a given time. Each constraint in the persuasive context is at the same time an adaptation criterion and an action leverage for the adaptive persuasive technology." }, { "bibtype": "article", "publisher": "Association Francophone d'Interaction Homme-Machine (AFIHM)", "type_publi": "revcomlec", "lang": "fr", "uri": "http://iihm.imag.fr/publication/FCV20b/", "title": "Adaptation for sustainable persuasion", "url": "https://hal.archives-ouvertes.fr/hal-02429288", "journal": " Journal d'Interaction Personne-Système", "year": 2020, "number": 1, "pages": "83-103", "volume": 9, "id": 900, "abbr": "FCV20b", "authors": { "1": { "first_name": "Anthony", "last_name": "Foulonneau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Eric", "last_name": "Villain" } }, "date": "2020-01-01", "type": "Revues nationales avec comité de lecture", "abstract": "Making people change is difficult; making them change for ever is all the more challenging. We explore adaptation as a means for bringing diversity and thereby for killing the annoying effect of persuasive messages. The case study is TILT, a persuasive application dedicated to smartphone usage regulation. We show that adapting persuasion increases efficiency." }, { "lang": "en", "bibtype": "article", "type_publi": "revcomlec", "uri": "http://iihm.imag.fr/publication/FLC20a/", "title": "Process of change: states, transitions, and determinants", "url": "https://hal.archives-ouvertes.fr/hal-03123607", "journal": "Journal d'Interaction Personne-Système", "year": 2020, "number": 1, "pages": "11-37", "volume": 9, "id": 897, "abbr": "FLC20a", "authors": { "1": { "first_name": "Alessandro", "last_name": "Fenicio" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2020-01-01", "type": "Revues nationales avec comité de lecture", "abstract": "The goal of persuasion is to change the behaviour or the attitude of a person without using any form of coercion (Oinas et al. 2010). In the last ten years, several models, approaches and theories have been developed in the research field of persuasion, producing a copious scientific literature. Different reviews of the state-of-the-art focusing on specific aspects have been proposed. Pindel et al. (Pinder et al. 2018) for example analyse the state of the art under the perspective of the mechanisms that lead to the habit forming. In this work, we report a state-of-the-art review on the key elements of the process of change using the concepts of states, transitions, and determinants to propose a common generic paradigm. We conclude with a discussion about the operationalization of persuasive processes and with a comparative analysis on the reviewed theories." }, { "lang": "en", "bibtype": "article", "type_publi": "revcomlec", "uri": "http://iihm.imag.fr/publication/NLC+20a/", "title": "Persuasive Systems for Energy: Cartography of Design Spaces and Proposition of the UP+ Framework", "url": "https://hal.archives-ouvertes.fr/hal-03112850", "journal": "Journal d'Interaction Personne-Système", "year": 2020, "number": 1, "pages": "58-82", "volume": 9, "id": 899, "abbr": "NLC+20a", "authors": { "1": { "first_name": "Van", "last_name": "Nguyen" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" } }, "date": "2020-01-01", "type": "Revues nationales avec comité de lecture", "abstract": "This article reviews surveys, design spaces, and frameworks related to the design of persuasive interactive systems, with a particular focus on energy. We first propose a cartography of these conceptual tools. Most previous work focuses on persuasion principles but is difficult to apply for the software design and engineering of persuasive interactive systems. As a result, we propose UP+, a new framework that synthetizes and revisits existing surveys, design spaces, and frameworks from the software engineering perspective of persuasive interactive systems." }, { "lang": "en", "type_publi": "colloque", "title": "The Benefits of Combining Paper- and Video- Based Prototypes for User Interface Evaluation", "url": "https://hal.archives-ouvertes.fr/hal-02554507", "booktitle": "proc. of the Thirteenth International Conference on Advances in Computer-Human Interactions (ACHI 2020)", "authors": { "1": { "first_name": "Hayet", "last_name": "Hammami" }, "2": { "first_name": "Fatoumata", "last_name": "Camara" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Meriem", "last_name": "Riahi" }, "5": { "first_name": "Faouzi", "last_name": "Moussa" } }, "year": 2020, "uri": "http://iihm.imag.fr/publication/HCC+20a/", "id": 902, "bibtype": "inproceedings", "editor": "IARIA", "address": "Valencia, Spain", "date": "2020-03-22", "type": "Autres conférences et colloques avec actes", "pages": "324-329", "abbr": "HCC+20a" }, { "lang": "en", "publisher": "ACM", "type_publi": "icolcomlec", "title": "User Interface Adaptivity by Widget Promotion and Demotion", "abstract": "Promotion and demotion are a typical adaptive navigation technique making a page or a link easier to select by emphasizing it or de-emphasizing it depending on its popularity. This technique, which was successfully applied to adaptive web sites, is now generalized to mainstream graphical user interfaces by introducing bimotion user interfaces, which constantly and dynamically perform adaptivity by promoting the most predicted widgets and demoting the least predicted ones either in context or in a separated prediction window. Promoted widgets that are less frequently used become demoted, demoted widgets that are more frequently used become promoted.", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Denis", "last_name": "Chene" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "year": 2019, "number": 18, "uri": "http://iihm.imag.fr/publication/BCC+19a/", "bibtype": "inproceedings", "id": 856, "abbr": "BCC+19a", "address": "Valencia, Spain", "date": "2019-06-24", "document": "http://iihm.imag.fr/publs/2019/Bimotion-EICS2019.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 11th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS'19)" }, { "lang": "en", "type_publi": "icolcomlec", "title": "Investigating mobile banking in Mali: HCI Experience of ’Man in the Street’", "abstract": "Many studies investigating the use of mobile banking in developing countries focus on speci\fc user groups (i.e., illiterates, low- and semi-literates, the unbanked, and/or poor, rural and underserved communities). Therefore, existing literature fails to provide understandings about mobile banking use in the developing world from a general perspective. In this paper, we report on a study conducted in Mali to understand the use of a mobile banking service. In total, 77 people coming from di\u000berent neighborhoods of Bamako and exercising a large spectrum of jobs participated in the study. The paper sheds light on the use of mobile phone and mobile banking in Mali; suggests additional features, particularly related to communication, for the mobile banking service; and discusses \fndings that are of relevance for Human-Computer Interaction for Development (HCI4D) in general.", "address": "Paphos, Cyprus", "year": 2019, "uri": "http://iihm.imag.fr/publication/CTC+19a/", "id": 855, "bibtype": "inproceedings", "abbr": "CTC+19a", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Daouda", "last_name": "Traoré" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Amal", "last_name": "Kali" } }, "date": "2019-06-03", "document": "http://iihm.imag.fr/publs/2019/interact19b-sub1271-cam-i7.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "journal": "Proceedings of the 17th IFIP TC.13 International Conference on Human-Computer Interaction – INTERACT 2019" }, { "lang": "en", "type_publi": "irevcomlec", "title": "Exploring a Design Space of Graphical Adaptive Menus: Normal vs. Small Screens", "journal": "ACM Transactions on Interactive Intelligent Systems (TIIS)", "year": 2019, "uri": "http://iihm.imag.fr/publication/VBC+19a/", "bibtype": "article", "abbr": "VBC+19a", "authors": { "1": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "2": { "first_name": "Sarah", "last_name": "Bouzit" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Denis", "last_name": "Chene" } }, "date": "2019-01-01", "type": "Revues internationales avec comité de lecture", "id": 830 }, { "lang": "fr", "publisher": "ACM", "type_publi": "autre", "title": "Actes de la 30ème Conférence sur l'Interaction Homme-Machine (IHM 2018)", "bibtype": "unpublished", "address": "Brest, France", "year": 2019, "uri": "http://iihm.imag.fr/publication/KGC+19b/", "note": "Octobre 2018", "abbr": "KGC+19b", "authors": { "1": { "first_name": "Sébastien", "last_name": "Kubicki" }, "2": { "first_name": "Patrick", "last_name": "Girard" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Elise", "last_name": "Lavoué" } }, "date": "2019-11-05", "type": "Autres publications", "id": 867 }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3220134.3220144", "title": "UP!, Engineering Persuasive Interactive Systems", "url": "https://dl.acm.org/citation.cfm?id=3220144", "abstract": "Persuasive technology aims at supporting people to change their attitudes and/or behaviors sustainably. Application areas include energy saving, green mobility, medical observance, addiction, etc. Emergency to solve these societal challenges makes the field meet a great success. We propose UP!, a problem space to structure the exploration of the design space, an increment to the SEPIA framework. UP! combines two perspectives, the User and the Phenomenon under study, so that to create the right system that makes the user understand the problematic phenomenon and act appropriately to change sustainably.", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Van Bao", "last_name": "Nguyen" } }, "year": 2018, "uri": "http://iihm.imag.fr/publication/LCN18a/", "pages": "13:1-13:16", "bibtype": "inproceedings", "id": 818, "abbr": "LCN18a", "address": "Paris, France", "date": "2018-06-18", "document": "http://iihm.imag.fr/publs/2018/EICS-2018-UP-FINAL-v2.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 10th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS'18)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3172944.3172975", "title": "Cloud Menus, a Circular Adaptive Menu for Small Screens", "abstract": "This paper presents Cloud Menus, a split adaptive menu for small screens where the predicted menu items are arranged in a circular tag cloud with a location consistent with their corresponding position in the static menu and a font size depending on their prediction level. This layout results from a 3-step design process: (i) defining an initial design space on Bertin’s 8 visual variables and 4 quality properties, (ii) identifying the most preferred layout based on agreement rate, and (iii) implementing it into Cloud Menus, a new widget for Android with circular layout. An empirical study suggests that cloud menus reduce item selection time and error rate when prediction is correct without penalizing it when prediction is incorrect, compared to two baselines: a non-adaptive static menu and an adaptive linear menu. From this study, design guidelines for cloud menus are elaborated.", "year": 2018, "uri": "http://iihm.imag.fr/publication/VBC+18a/", "pages": "317-328 ", "bibtype": "inproceedings", "id": 805, "abbr": "VBC+18a", "authors": { "1": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "2": { "first_name": "Sarah", "last_name": "Bouzit" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Denis", "last_name": "Chene" } }, "date": "2018-03-07", "document": "http://iihm.imag.fr/publs/2018/Vanderdonckt-IUI2018.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "IUI'18: 23rd International Conference on Intelligent User Interfaces Proceedings", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3240167.3240185", "title": "The TOP-Slider for Multi-criteria Decision Making by Non-Specialists", "url": "https://dl.acm.org/citation.cfm?id=3240185", "abstract": "The TOP-Slider revisits the classical slider widget to help non-experts to find optimal compromises between tightly coupled, possibly conflicting, criteria. The TOP-Slider is designed to make the tradeoff between criteria both observable and intelligible while hiding the complexity of an underlying optimization algorithm. As a case study, a TOP-Slider has been assessed in terms of perceived affordance, intelligibility and incentive, when used in conjunction with an e-coach energy management system to interactively explore Pareto optimal solutions and to choose the best compromise between comfort and financial cost. A preliminary semi-controlled empirical study with 16 participants using 3 interdependent criteria shows that the TOP-Slider can serve as a sound basis to support non-expert users in making informed compromises.", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Van Bao", "last_name": "Nguyen" }, "3": { "first_name": "Joëlle", "last_name": "Coutaz" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" }, "5": { "first_name": "Nadine", "last_name": "Mandran" }, "6": { "first_name": "Fatoumata", "last_name": "Camara" }, "7": { "first_name": "Raffaella", "last_name": "Balzarini" } }, "year": 2018, "uri": "http://iihm.imag.fr/publication/LNC+18a/", "pages": "642-653", "bibtype": "inproceedings", "id": 827, "editor": "ACM", "address": "US", "date": "2018-09-25", "document": "http://iihm.imag.fr/publs/2018/1144-yann_laurillau.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 10th Nordic Conference on Human-Computer Interaction (NordiCHI '18)", "type_publi": "icolcomlec", "abbr": "LNC+18a" }, { "bibtype": "article", "abstract": "Reducing energy consumption is an individual and collective challenge that requires people to be proactive and fully involved. However, most approaches and solutions to this problem promote automated and autonomous systems that take full control of the decisions. Although these systems relieve users from setting the temperature in offices and homes, the level of thermal comfort chosen by the technology may not meet the individuals’ requirements. Automating control is an obvious solution but it keeps the human out of the loop. In this paper, an alternative approach is promoted based on system–human cooperation that allows people to make the final decision. However, to make sound decisions, users need to understand the system functioning and rationale and they need to be convinced and motivated to change their habits with regard to energy consumption. Our approach is based on an e-coach system, called Involved, which provides users with contextual explanations along with a user interface designed to persuade the user to stay involved. The results of this research are the development of an early prototype that provides end-users with a 24-hour plan of recommended actions along with contextual explanations that justify each action. This plan satisfies the inhabitant’s preferred compromise between the thermal comfort, air quality and financial cost specified by the inhabitant (i.e. the user) using a novel interaction technique, the Trade-Off-Pareto sliders. Users can edit the plan (e.g. suppress an action), skip some actions, perform additional actions, or even change their preferred compromise, and be informed in real time of the consequences on energy consumption and comfort. ", "address": "UK", "number": 1, "year": 2018, "id": 834, "title": "From Usable to Incentive-Building Energy Management Systems", "editor": "Patrick BREZILLON", "document": "http://iihm.imag.fr/publs/2018/iste_muc18v2n1_9.pdf", "type": "Revues internationales avec comité de lecture", "lang": "en", "journal": "Modeling and Using Context ", "volume": 18, "abbr": "ANL+18a", "authors": { "1": { "first_name": "Amr Alzhouri ", "last_name": "Alyafi" }, "2": { "first_name": "Van Bao", "last_name": "Nguyen" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Patrick", "last_name": "Reignier" }, "5": { "first_name": "Stéphane", "last_name": "Ploix" }, "6": { "first_name": "Gaëlle", "last_name": "Calvary" }, "7": { "first_name": "Joëlle", "last_name": "Coutaz" }, "8": { "first_name": "Monalisa", "last_name": "Pal" }, "9": { "first_name": "Jean-Philippe", "last_name": "Guilbaud" } }, "date": "2018-11-21", "pages": "1-30", "chapter": 2, "publisher": "ISTE", "doi": "http://doi.org/10.21494/ISTE.OP.2018.0302", "url": "https://www.openscience.fr/From-Usable-to-Incentive-Building-Energy-Management-Systems", "type_publi": "irevcomlec", "uri": "http://iihm.imag.fr/publication/ANL+18a/" }, { "lang": "en", "publisher": "IEEE", "doi": "https://doi.org/10.1109/RCIS.2017.7956559", "title": "The PDA-LPA Design Space for User Interface Adaptation", "bibtype": "inproceedings", "abstract": "This paper presents a design space for engineering adaptive user interfaces throughout the user interface development life cycle in order to describe any adaptation technique, adaptable or adaptive, to compare two or more techniques, and to generate new, perhaps unprecedented, techniques. Grounded in the theory of psychological perception, this design space structures the adaptation life cycle into two regulation loops between the user and the system: a perception-decision-action (PDA) loop for both the system and the user, and a learning-prediction-adaptation (LPA) for supporting the adaptation, this last being particularly expressive for adaptivity. This PDA-LPA design space enables defining properties for assessing the quality of these loops between the system and the end-user. This design space of is instantiated on two advanced adaptive user interfaces: adaptive user interfaces based on machine learning and adaptive layouts. This design space provides new insights for considering adaptivity design options.", "year": 2017, "uri": "http://iihm.imag.fr/publication/BCC+17a/", "pages": "352-364", "note": "10-12 May 2017, Brighton (UK)", "id": 778, "abbr": "BCC+17a", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Joëlle", "last_name": "Coutaz" }, "4": { "first_name": "Denis", "last_name": "Chene" }, "5": { "first_name": "Eric", "last_name": "Petit" }, "6": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "date": "2017-04-12", "document": "http://iihm.imag.fr/publs/2017/rcis17-bouzit.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the eleventh IEEE International Conference on Research Challenges in Information Science (RCIS 2017)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "title": "Bringing Worth Maps a step further: A dedicated Online-Resource", "journal": "Proceedings of the 16th IFIP TC13 International Conference on Human-Computer Interaction (INTERACT)", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2017, "uri": "http://iihm.imag.fr/publication/CC17a/", "pages": "95-113", "bibtype": "inproceedings", "id": 782, "abbr": "CC17a", "address": "Mumbai, India", "date": "2017-09-25", "document": "http://iihm.imag.fr/publs/2017/interact17-camara.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "abstract": "Worth Maps (WMs) are promising because they model interactive systems following different perspectives. Consequently, WMs support design in many ways. ARROW was introduced to provide designers with a systematic approach to worth mapping. However, the framework currently remains untest-ed, which raises open questions about general applicability and relevance.\r\nIn this work, we operationalize ARROW in additional design cases. With in-sights gained from the operational experience, we propose ARROWS (for ARROW-Support) as a refinement of the initial framework. ARROWS was as-sessed via a workshop with designers. Results highlight the need for appropriate resources supporting worth mapping. In order to fulfill this need, we have cre-ated and released a website providing designers with knowledge on ARROWS and WMs that follows a more practically oriented perspective." }, { "lang": "en", "bibtype": "inproceedings", "doi": "https://doi.org/10.1145/3099585", "title": "Polymodal Menus: A Model-based Approach for Designing Multimodal Adaptive Menus for Small Screens", "abstract": "This paper presents a model-based approach for designing Polymodal Menus, a new type of multimodal adaptive menu for small screen graphical user interfaces where item selection and adaptivity are responsive to more than one interaction modality: a menu item can be selected graphically, tactilely, vocally, gesturally, or any combination of them. The prediction window containing the most predicted menu items by assignment, equivalence, or redundancy is made equally adaptive. For this purpose, an adaptive menu model maintains the most predictable menu items according to various prediction methods. This model is exploited throughout various steps defined on a new Adaptivity Design Space based on a Perception-Decision-Action cycle coming from cognitive psychology. A user experiment compares four conditions of Polymodal Menus (graphical, vocal, gestural, and mixed) in terms of menu selection time, error rate, user subjective satisfaction and user preference, when item prediction has a low or high level of accuracy. Polymodal Menus offer alternative input/output modalities to select menu items in various contexts of use, especially when graphical modality is constrained.", "year": 2017, "uri": "http://iihm.imag.fr/publication/BCC+17b/", "pages": "1-19", "note": "June 26-29, 2017 - Lisbon, Portugal", "id": 783, "abbr": "BCC+17b", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Denis", "last_name": "Chene" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "date": "2017-05-24", "document": "http://iihm.imag.fr/publs/2017/eics17-bouzit.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Procs of The 9th ACM SIGCHI Symposium on Engineering Interactive Computing Systems", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.14236/ewic/HCI2017.105", "title": "Comparative Evaluation? Yes, But With Which Alternative UI? ", "abstract": "User’s feedback provides valuable information suitable to help designers to improve their work. In this paper, we present a study on user’s feedback when evaluating a User Interface (UI) by comparison. Our aim is to define the properties that the alternative UI must satisfy to maximize the benefits of comparative evaluation.\r\nThe UIs considered in the study were designed using the CAMELEON Reference Framework (CRF), covering variations at each level of abstraction. We study the impact of each variation on users’ feedback. We show that when the alternative design refers to the same task model as the original one but using a different abstract UI, the number of negative returns is significantly higher, making the comparative evaluation more productive.", "authors": { "1": { "first_name": "Hayet", "last_name": "Hammami" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Meriem", "last_name": "Riahi" }, "4": { "first_name": "Faouzi", "last_name": "Moussa" }, "5": { "first_name": "Sarah", "last_name": "Bouzit" } }, "year": 2017, "uri": "http://iihm.imag.fr/publication/HCR+17a/", "pages": "32:1-32:7", "bibtype": "inproceedings", "id": 788, "abbr": "HCR+17a", "address": "Sunderland, UK", "date": "2017-07-16", "document": "http://iihm.imag.fr/publs/2017/bshci17-hammami.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "proc. of British HCI 2017" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/3144457.3145504", "title": "Persuasive Events and User’s Roles in Mobile-Based Interactive Solutions for Nature Discovery", "url": "http://dl.acm.org/citation.cfm?id=3145504", "abstract": "The exploration and the discovery of nature through walking, cycling, touring, trekking and hiking are targeted by this work, part of an on-going research on mobile-based persuasive user interaction. Considering HCI solutions dedicated to discover and explore nature, we uncover the concept of persuasive event and several classes of roles that users may endorse during a long-term usage of such interactive solutions. We claim the importance of these events and roles as, leveraging persuasion, they may contribute to increase the nature discovery experi- ence and to sustain motivation through user interaction. In this contribution we share these insights from our studies on the Mhikes platform, designed for such kind of nature-involved activities.", "authors": { "1": { "first_name": "Alessandro", "last_name": "Fenicio" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2017, "uri": "http://iihm.imag.fr/publication/FLC17a/", "pages": "511-519", "bibtype": "inproceedings", "id": 811, "abbr": "FLC17a", "address": "AU", "date": "2017-11-04", "document": "http://iihm.imag.fr/publs/2017/Mobiquitous_2017_paper_134-2.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 14th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "IEEE", "doi": "https://doi.org/10.1109/IDAACS.2017.8095199", "title": "Energy Consumption in Smarthome: Persuasive Interaction Respecting User’s Values ", "url": "http://ieeexplore.ieee.org/document/8095199/", "abstract": "Housing consumption keeps growing in spite of energy efficient devices. The problem seems to come from not only the lack of information about how to use these devices but also from the lack of willingness from inhabitants. This double assessment invites to think about support toward inhabitants’ behaviors concerning to energy consumption, which is affected by both devices and values. \r\nThe paper follows an interdisciplinary research between persuasive human computer interaction and sociological studies of domestic energy consumption. The scientific contribution is the integration of the sociological dimensions of energy consumption and behavior change into interactive system design principles. We present a proof of concept for the sustainable change of users’ behavior in energy consumption that demonstrates the applicability of these principles.", "authors": { "1": { "first_name": "Hélène", "last_name": "Haller" }, "2": { "first_name": "Van Bao", "last_name": "Nguyen" }, "3": { "first_name": "Gilles", "last_name": "Debizet" }, "4": { "first_name": "Yann", "last_name": "Laurillau" }, "5": { "first_name": "Joëlle", "last_name": "Coutaz" }, "6": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2017, "uri": "http://iihm.imag.fr/publication/HND+17a/", "pages": "804-809", "bibtype": "inproceedings", "id": 801, "abbr": "HND+17a", "address": "Buccharest, Romania", "date": "2017-09-24", "document": "http://iihm.imag.fr/publs/2017/Persuasion-Energy-VanBao.IDAACS-2017.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "9th IEEE International Conference on Intelligent Data Acquisition and Advanced Computing Systems: Technology and Applications", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "Hermès", "doi": "https://doi.org/10.3166/isi.22.4.129-157", "uri": "http://iihm.imag.fr/publication/GDC17b/", "title": "Model based self-explanatory user interfaces", "bibtype": "article", "journal": "Ingénierie des Systèmes d'Information", "year": 2017, "number": 4, "pages": "129-157", "volume": 22, "id": 824, "editor": "Elena Kornyshova, Marco Winckler", "authors": { "1": { "first_name": "Alfonso", "last_name": "García Frey" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2017-10-01", "type": "Revues nationales avec comité de lecture", "abstract": "UserinterfacesplayanimportantroleinInformationSystems,particularlyfortheir acceptance. But in Human Computer Interaction, perfect quality is an utopia. Despite all the design efforts, there are always situations the user interface is not suitable for: this claims for quality reparation. This paper explores self-explanatory user interfaces, i.e. user interfaces capable of “rephrasing” themselves so that to make them understandable by the user. The approach follows the principles of model-driven engineering. It consists of keeping design de- cisions contained in models alive at runtime so that to dynamically enrich the user interface by augmenting it with a set of possible questions and answers. Based on a problem space, this article details how to support self-explanation for free thanks to models. It also proposes a soft- ware infrastructure UsiExplain based on the UsiXML meta-models. An evaluation is conducted on a case study related to a car shopping website. It confirms that the approach is relevant especially for usage questions.", "type_publi": "revcomlec", "abbr": "GDC17b" }, { "lang": "en", "type_publi": "autre", "title": "Characterizing User Roles in HCI Technologies for Nature Exploration", "url": "http://www.naturechi.net/papers/NatureHCI2017-Fenicio.pdf", "abstract": "The exploration and the discovery of nature through walk- ing, cycling, touring, trekking and hiking are targeted by this work, part of an on-going research on persuasive user in- teraction. Considering HCI solutions dedicated to discover and explore nature, we uncover several classes of roles that users may endorse during a long-term usage of such in- teractive solutions. We claim the importance of these roles as, leveraging persuasion, they may contribute to increase the nature discovery experience and to sustain motivation through user interaction. In this contribution we share the early insights from our first studies on the Mhikes platform, designed for such kind of nature-involved activities, and present our research directions for further investigations.", "authors": { "1": { "first_name": "Alessandro", "last_name": "Fenicio" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Yann", "last_name": "Laurillau" } }, "year": 2017, "uri": "http://iihm.imag.fr/publication/FCL17a/", "pages": "5", "bibtype": "unpublished", "id": 790, "abbr": "FCL17a", "address": "AUS", "date": "2017-09-21", "document": "http://iihm.imag.fr/publs/2017/NatureHCI2017-Fenicio.pdf", "type": "Autres publications", "booktitle": "The 2nd workshop on NatureCHI - Unobtrusive User Experiences with Technology in Nature (MobileHCI '17)" }, { "lang": "en", "type_publi": "icolcomlec", "title": "ProSPer: a MOST model extension applied to persuasive interactive system", "url": "https://dl.acm.org/citation.cfm?id=3114809", "abstract": "Developing persuasive interactive system faces the challenge of describing multiple-domain goals to be achieved, along with an context-aware driving of persuasion. We developed ProSPer, a model capable of dealing with this challenges and we implemented two experiments using an Android application and a selfmonitoring bracelet. The preliminary results shows that participants understood and applied effectively the model, giving further design prospectives of research and development.", "authors": { "1": { "first_name": "Alessandro", "last_name": "Fenicio" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/FCL+16a/", "pages": "3", "bibtype": "inproceedings", "id": 763, "abbr": "FCL+16a", "address": "Bournemouth, UK", "date": "2016-07-08", "document": "http://iihm.imag.fr/publs/2016/ewic_hci16_wip_paper20.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of British HCI 2016 Conference (HCI 2016)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/2933242.2935874", "title": "A Design Space for Engineering Graphical Adaptive Menus", "abstract": "This paper presents a design space for exploring design options\r\nof adaptive graphical menus based on Bertin’s eight\r\nvisual variables: position, size, shape, value, color, orientation,\r\ntexture, and motion. In order to transform a traditional\r\n(static) menu into an adaptive one, at least one visual variable\r\nshould be exploited to convey which menu items have been\r\npromoted or demoted depending on five characteristics: select,\r\nassociative, quantitative, order, and length. The paper\r\nreviews selected adaptive menu interaction techniques belonging\r\nto each of these variables, classifies them according\r\nto the variables and characteristics and suggests not yet explored\r\nadaptive menu designs. It then defines four stability\r\nproperties depending on which variables remain constant after\r\nadaptivity. A supporting software for prototyping the rendering\r\nof graphical adaptive menus is then introduced.\r\n", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Denis", "last_name": "Chene" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/BCC+16b/", "pages": "239-244", "bibtype": "inproceedings", "id": 780, "abbr": "BCC+16b", "address": "Brussels, Belgium", "date": "2016-06-20", "document": "http://iihm.imag.fr/publs/2016/Bouzit-BHCI2016_.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.14236/ewic/HCI2016.26", "title": "A Comparison of Shortcut and Step-by-Step Adaptive Menus for Smartphones", "abstract": "This paper reports on the results of an experiment comparing two graphical adaptive menus for smartphones in order to improve their hierarchical navigation: \" Shortcut Menu \" and \" Step-by-Step Menu \" keep constant the actual presentation of initial menus and overlay them with a prediction window displaying the most frequently used menu items, wherever they are located in the hierarchy. In order to reach predicted items, the \" Step-by-Step Menu \" maintains the consistency with the initial menu through a level-by-level navigation while the \" Shortcut Menu \" directly moves the end user towards the predicted menu item, thus shortcutting the hierarchical navigation. Thirteen subjects performed fifty tests each on smartphones and data were collected about their item selection time and error rate. The \" Step-by-Step Menu \" has a positive impact on both variables, whether frequently used menu items are accurately predicted or not. The \" Step-by-Step Menu \" is fast, but could induce some problems when prediction is wrong.", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Denis", "last_name": "Chene" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/BCC+16a/", "pages": "12", "bibtype": "inproceedings", "id": 760, "abbr": "BCC+16a", "address": "Bournemouth, UK", "date": "2016-07-11", "document": "http://iihm.imag.fr/publs/2016/Bouzit-BHCI2016.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "The 30th British Human Computer Interaction Conference (British HCI)" }, { "lang": "en", "type_publi": "icolcomlec", "title": "Automated Evaluation of Menu by Guidelines Review", "url": "https://profs.info.uaic.ro/~adiftene/RoCHI2016/RoCHI2016.pdf", "abstract": "This paper presents ERGOSIM, a software that automatically evaluate the design of menu bars, pull-down menus, and sub-menus of a graphical user interface by reviewing usability guidelines related to menu design. In this method, a menu design is parsed against the definition of usability guidelines in order to detect potential usability problems manifested by any occurrence where a guidelines is not respected. Four evaluation strategies are enabled depending on the end user’s preferences: an active strategy initiated by the system, a passive strategy initiated by the designer, a mixed strategy collaboratively initiated by both the designer and the system, and a strategy by conceptual units based on the domain. From an initial corpus of 312 usability guidelines compiled from different sources on menu design, a final knowledge base of 58 implemented usability guidelines has been obtained for automatic evaluation. By examining how each usability guideline for menu design is expressed, we discuss to what extent such guidelines could be automated in an automated process by guidelines review.\r\n", "year": 2016, "uri": "http://iihm.imag.fr/publication/BCC+16c/", "pages": "11-21", "bibtype": "inproceedings", "id": 781, "abbr": "BCC+16c", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Denis", "last_name": "Chene" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "date": "2016-09-20", "document": "http://iihm.imag.fr/publs/2016/rochi16-bouzit.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of RO-CHI International Conference on Human-Computer Interaction" }, { "lang": "en", "publisher": "ACM", "doi": "http://dx.doi.org/10.1145/2933242.2933264", "title": "SEPIA, a Support for Engineering Persuasive Interactive Applications: Properties and Functions", "abstract": "Design and creativity call for a large exploration of the design space for getting the design right and the right design [6]. Creativity support tools aim at speeding up this exploration for either saving time or exploring more design alternatives. This paper addresses the design of persuasive interactive systems. It provides designers and developers with a conceptual tool for structuring the exploration of the design space. In the vain of the IFIP properties [1] that are largely used in engineering HCI (e.g., observability), SEPIA (Support for Engineering Persuasive Interactive Applications) elicits a set of properties and functions to be considered when engineering persuasive interactive systems. SEPIA is expected to foster creativity and thereby to make people go beyond the classical monitoring feature.", "authors": { "1": { "first_name": "Yann", "last_name": "Laurillau" }, "2": { "first_name": "Anthony", "last_name": "Foulonneau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Eric", "last_name": "Villain" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/LFC+16a/", "pages": "217-228", "bibtype": "inproceedings", "id": 759, "abbr": "LFC+16a", "address": "Brussels, Belgium", "date": "2016-04-24", "document": "http://iihm.imag.fr/publs/2016/EICS-2016-finale-4.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of th 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS'16)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/2933242.2933257", "title": "Using formal models to cross check an implementation", "abstract": "Interactive systems are developed according to requirements, which may be, for instance, documentation, prototypes, diagrams, etc. The informal nature of system requirements may be a source of problems: it may be the case that a system does not implement the requirements as expected, thus, a way to validate whether an implementation follows the requirements is needed. We propose a novel approach to validating a system using formal models of the system. In this approach, a set of traces generated from the execution of the real interactive system is searched over the state space of the formal model. The scalability of the approach is demonstrated by an application to an industrial system in the nuclear plant domain. The combination of trace analysis and formal methods provides feedback that can bring improvements to both the real interactive system and the formal model.", "authors": { "1": { "first_name": "Raquel", "last_name": "Oliveira" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Danièle", "last_name": "Dadolle" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/ODC+16a/", "pages": "126-137", "bibtype": "inproceedings", "id": 776, "abbr": "ODC+16a", "address": "Brussels, Belgium", "date": "2016-06-27", "document": "http://iihm.imag.fr/publs/2016/oliveiraEICS16.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing System EICS 2016", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "colcomlec", "doi": "http://dx.doi.org/10.1145/3004107.3004129", "title": "ProSPer: modeling the change, driving the persuasion", "url": "http://dl.acm.org/citation.cfm?id=3004129", "abstract": "The development of persuasive interactive systems is ty- pically achieved in an opportunistic way for shipping one persuasive system at a time, thus negatively affecting inter- nal modularity (persuasion concepts are typically mixed up throughout the development life cycle) and reusabi- lity (parts or the whole persuasive system is of little reuse for another domain of human activity). In order to ad- dress these challenges, this paper introduces, motivates, and defines MOST4P, a Mission-Operation-Strategy-Tactic 4-level model for structuring the development of a persua- sive interactive system and ProSPer, a MOST4P-based framework for developing persuasive interactive systems, software-based and/or manual-based that explicitly sa- tisfy modularity (MOST concepts satisfy the separation of concerns) and multiple-domain applicability (MOST concepts could be reused from one domain to another). The paper then reports on a pilot study involving twelve participants evaluating how MOST4P concepts have been used in a self monitoring bracelet and in a mobile ProSPer- based persuasive interactive system. This study suggests that overall subjective satisfaction and usefulness are the most appreciated criteria, followed by interaction and in- formation qualities.", "authors": { "1": { "first_name": "Alessandro", "last_name": "Fenicio" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/FCL+16b/", "pages": "59-69", "bibtype": "inproceedings", "id": 764, "abbr": "FCL+16b", "address": "France", "date": "2016-09-23", "document": "http://iihm.imag.fr/publs/2016/IHM-Prosper.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 28ème Conférence Francophone sur l’Interaction Homme-Machine (IHM 2016)" }, { "lang": "fr", "type_publi": "colcomlec", "doi": "https://doi.org/10.1145/3004107.3004130", "title": "MenuErgo : Conception assistée de menus par évaluation automatique de règles ergonomiques", "abstract": "Cet article présente MenuErgo, un environnement logiciel de conception d’une barre de menu avec ses menus déroulants et sous-menus d’une interface graphique par évaluation automatique de règles ergonomiques propres aux menus selon quatre stratégies d’évaluation: la stratégie active à l’initiative du système, la stratégie passive à l’initiative du concepteur, la stratégie mixte partagée par les deux et la stratégie par unités conceptuelles basée sur le domaine sémantique. L’architecture logicielle de MenuErgo est composée d’un déclencheur d’évaluation, d’un moteur d’évaluation, d’un présentateur d’évaluation et d’une base de 58 règles ergonomiques dont l’évaluation est assurée automatiquement. Une étude qualitative exploratoire rapporte les réactions de neuf concepteurs ayant utilisé MenuErgo sur une étude de cas de conception de menu pour une application multimédia.", "authors": { "1": { "first_name": "Iyad", "last_name": "Khaddam" }, "2": { "first_name": "Sarah", "last_name": "Bouzit" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Denis", "last_name": "Chene" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/KBC+16a/", "pages": "36-47", "bibtype": "inproceedings", "id": 779, "abbr": "KBC+16a", "address": "Fribourg, Suisse", "date": "2016-10-26", "document": "http://iihm.imag.fr/publs/2016/ihm16-bouzit.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 28ème conférence francophone sur l’interaction Homme-Mahcine (IHM)" }, { "lang": "fr", "type_publi": "colcomlec", "doi": "https://hal.archives-ouvertes.fr/hal-01342831", "title": "Composition opportuniste de fragments d'IHM pour une interaction adaptative en environnement ambiant", "url": "http://ubimob2016.telecom-sudparis.eu/", "abstract": "Dans ce papier nous proposons une approche basée sur un système multi-agents adaptatif, en utilisant les principes de Méta-Interactions Homme-Machine et d'Opportunisme dans le but de résoudre le problème de la Composition d’Interactions Homme-Machine dans les espaces interactifs ambiants. L'idée de cette approche est de voir chaque composant comme un agent capable d'interagir avec les autres composants pour composer de manière autonome et ainsi suggérer à l'utilisateur de manière opportuniste des compositions de son environnement ambiant interactif. Nous avons choisi de présenter principalement deux aspects de la composition d'interactions homme-machine, la contrôlabilité et l'objectif de la composition. Enfin nous illustrons notre approche avec des cas d'utilisation dans le cadre d'un projet nommé neoCampus", "authors": { "1": { "first_name": "Augustin", "last_name": "Degas" }, "2": { "first_name": "Sylvie", "last_name": "Trouillhet" }, "3": { "first_name": "Jean-Paul", "last_name": "Arcangeli" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" }, "5": { "first_name": "Joëlle", "last_name": "Coutaz" }, "6": { "first_name": "Stéphane", "last_name": "Lavirotte" }, "7": { "first_name": "Jean-Yves", "last_name": "Tigli" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/DTA+16a/", "pages": "7:1-7:7", "bibtype": "inproceedings", "id": 799, "abbr": "DTA+16a", "address": "Lorient, France", "date": "2016-07-05", "document": "http://iihm.imag.fr/publs/2016/Compo-Opportuniste-Ubimob_2016.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "11èmes journées francophones Mobilité et Ubiquité (Ubimob 2016)" }, { "lang": "en", "publisher": "Lavoisier", "doi": "http://dx.doi.org/10.3166/tsi.35.175-202", "uri": "http://iihm.imag.fr/publication/MDC16a/", "title": "Mastering Model Driven Engineering complexity by interactive visualization", "bibtype": "article", "journal": "série technique et science informatique", "year": 2016, "number": 2, "pages": "175-202", "volume": 35, "id": 775, "abbr": "MDC16a", "authors": { "1": { "first_name": "Mufida", "last_name": "Miratul-Khusna" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2016-09-01", "booktitle": "Revue des sciences et technologies de l’information", "type": "Revues nationales avec comité de lecture", "abstract": "Model Driven Engineering (MDE) can play an important role for the design of ap- plications in many domains. Its principles that are separations of concerns, capitalisation of knowledge thanks to models, meta models, and transformations, are well accepted today. Then the approach becomes a good candidate for scaling up to more complex applications. However the use of model driven engineering puts people in front of a new problem, which is mastering the complexity of many and possibly big models. The paper presents MoVi (Model Visualiza- tion) an interactive environment as a proof-of-concept that investigates model exploration by processing models as data. It is illustrated with models taken from the Human Computer Inter- action domain.", "type_publi": "revcomlec", "document": "http://iihm.imag.fr/publs/2016/TSI-miratul-finale.pdf" }, { "lang": "en", "type_publi": "colloque", "doi": "https://doi.org/10.1109/UIC-ATC-ScalCom-CBDCom-IoP-SmartWorld.2016.0156", "title": "Opportunistic Composition of Human-Computer Interactions in Ambient Spaces", "abstract": "We propose an approach based on Adaptive Multi-Agent Systems, using the principles of Meta-User Interfaces and Opportunism in order to solve Human-Computer Interaction Composition in Ambient interactive spaces. The idea of this approach is to see every component as an agent able to interact with other components to compose autonomously in order to opportunistically suggest to users smart compositions of his interactive ambient environment. We present the notions of component, composition, and human-computer interaction composition. We chose mainly two aspects of the composition of human-computer interaction which are the controllability and finality of the composition. Finally, we illustrate our approach with use cases taken from the neoCampus project.", "authors": { "1": { "first_name": "Augustin", "last_name": "Degas" }, "2": { "first_name": "Jean-Paul", "last_name": "Arcangeli" }, "3": { "first_name": "Sylvie", "last_name": "Trouillhet" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" }, "5": { "first_name": "Joëlle", "last_name": "Coutaz" }, "6": { "first_name": "Stéphane", "last_name": "Lavirotte" }, "7": { "first_name": "Jean-Yves", "last_name": "Tigli" } }, "year": 2016, "uri": "http://iihm.imag.fr/publication/DAT+16a/", "pages": "998-1005", "bibtype": "inproceedings", "id": 798, "abbr": "DAT+16a", "address": "Toulouse, France", "date": "2016-07-24", "document": "http://iihm.imag.fr/publs/2016/OpportunisticCompo4HCI-AmbientSpaces-CalvaryCoutaz.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Workshop on Smart and Sustainable City, Jul 2016" }, { "lang": "en", "publisher": "Springer", "doi": "http://doi.org/10.1007/978-3-319-22723-8_10", "title": "Worth-Centered Design in Practice: Lessons from Experience and Research agenda", "abstract": "Worth-Centered Design (WCD) provides designers with six principles, five “D”s, a framework, and a set of tools, techniques, and methods for designing interactive systems that deliver worth. Despite its potential, WCD has not received much attention: the related literature is not intensive and the design methodology has not been investigated in many actual design settings. The community lacks of experience with WCD.\r\n\r\nThis paper first compiles the state-of-the-art on WCD and then relates the worth-centered design of Cocoon, a mobile and context-aware application. It presents further insights about the notion of worth and provides the community with nine lessons from experience for informing future worth-centered designs. Worth maps appear as a treasure also for worth assessment over time, giving rise to the ARROW (Appreciations, Requirements and Rationale Of Worth) framework and research perspectives.", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/CC15b/", "pages": "123-139", "bibtype": "inproceedings", "id": 727, "abbr": "CC15b", "address": "Bamberg, Germany", "date": "2015-09-14", "document": "http://iihm.imag.fr/publs/2015/interact15-camara.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proc. INTERACT 2015", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "Springer", "doi": "http://doi.org/10.1007/978-3-319-25554-5_28", "title": "Non-verbal Signals in HRI: Interference in Human Perception", "url": "http://link.springer.com/chapter/10.1007%2F978-3-319-25554-5_28", "abstract": "Non-verbal cues of communication can influence the human understanding of verbal signals in human-human communication. We present two illustrative experimental studies showing how non-verbal cues can both interfere and facilitate communication when passing a message to a user in HRI. In the first study, participants found that the cues enabling them to discriminate between two conditions : permissive or authoritative robots were mainly verbal. The verbal message was however unchanged between these two conditions and in this case, non-verbal cues of communication (gestures, posture, voice tone and gaze) substituted the neutral verbal message. The second study highlights the fact that verbal and non-verbal communication can facilitate the understanding of messages when combined appropriately. This study is based on a Stroop task of identifying the colour of the LEDs of a robot while the robot says words that are either facilitating, neutral or disturbing for the participant. These two studies put into perspective the importa", "authors": { "1": { "first_name": "Wafa", "last_name": "Johal" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Sylvie", "last_name": "Pesty" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/JCP15a/", "pages": "275-284", "bibtype": "inproceedings", "id": 738, "abbr": "JCP15a", "address": "Paris, France", "date": "2015-10-26", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of The International Conference on Social Robotics 2015 (ICSR'15)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://doi.org/10.1007/978-3-319-26005-1_17", "title": "Persuasion through an ambient device: proof of concept and early evaluation of CRegrette, a smoking cessation system", "abstract": "Smoking cessation has become a real social challenge in healthcare domain and persuasive technologies combined with ambient intelligence figure as a possible approaches against this addiction. Choosing an effective persuasive design relies on different models and principles coming from several scientific contexts. We evaluate the triggers defined by the B.J.Fogg’s model in different design strategies implementing three experiments: the first using smoking tools, the second with an Android application and a third one using the same application coupled with an Arduino-based ambient device. The CRegrette system’s proof of concept suggests that statistics combined with an ambient device are more effective than notifications, mirroring and self-monitoring approaches. This article furthermore proposes some design strategies and research perspectives to support further research in the field of persuasion and ambient device design.", "authors": { "1": { "first_name": "Alessandro", "last_name": "Fenicio" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/FC15a/", "pages": "252-267", "bibtype": "inproceedings", "id": 739, "abbr": "FC15a", "address": "Athens, Greece", "date": "2015-10-30", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the European Conference on Ambient Intelligence (AmI 2015)" }, { "lang": "en", "publisher": "ACM", "doi": "http://doi.acm.org/10.1145/2774225.2774844", "title": "Equivalence Checking for Comparing User Interfaces", "abstract": "Plastic User Interfaces (UIs) have the capacity to adapt to changes in their context of use while preserving usability. This exposes users to different versions of UIs that can diverge from each other at several levels, which may cause loss of consistency. This raises the question of similarity between UIs. This paper proposes an approach to comparing UIs by measuring to what extent UIs have the same interaction capabilities and appearance. We use the equivalence checking formal method. The approach verifies whether two UI models are equivalent or not. When they are not equivalent, the UI divergences are listed, thus providing the possibility of leaving them out of the analysis. In this case, the two UIs are said equivalent modulo such divergences. Furthermore, the approach shows that one UI can contain at least all interaction capabilities of another. We apply the approach to a case study in the nuclear power plant domain in which several UI versions are analyzed, and the equivalence and inclusion relations are demonstrated.", "authors": { "1": { "first_name": "Raquel", "last_name": "Oliveira" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/ODC15a/", "pages": "266-275", "bibtype": "inproceedings", "id": 721, "editor": "Jürgen Ziegler", "address": "Duisburg, Germany", "date": "2015-06-23", "document": "http://iihm.imag.fr/publs/2015/oliveiraEICS15.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2015)", "type_publi": "icolcomlec", "abbr": "ODC15a" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/2838739.2838749", "title": "Evanescent Adaptation on Small Screens", "abstract": "This paper addresses the problem of mastering the complexity of interacting with a large set of applications on smartphones. In one hand, number of applications increases. In the other hand, screen size reduces. To tackle this paradoxical evolution, we investigate adaptive user interfaces. We assume that it is possible to predict the applications of interest for a user in a given situation. Based on this hypothesis, our challenge is to accelerate user interaction when prediction is correct, without penalizing it when prediction is wrong. The paper proposes the concept of Evanescent Adaptation. The principle is a two-layer based representation: the predicted items (first layer) are displayed above the full list of items (second layer). The first layer is said to be evanescent in the sense that it automatically disappears progressively. The paper claims for putting this disappearing process under the control of the end-user. Thereby the user can close the first-layer as soon as s/he perceives prediction as irrelevant.", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Denis", "last_name": "Chene" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/BCC15a/", "pages": "62-68", "bibtype": "inproceedings", "id": 740, "abbr": "BCC15a", "address": "Melbourne, Australia", "date": "2015-12-07", "document": "http://iihm.imag.fr/publs/2015/ozchi15-bouzit.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proc. of the Annual Meeting of the Australian Special Interest Group for Computer Human Interaction (OzCHI)" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "https://doi.org/10.1145/2783446.2783614", "title": "I++: Interactive Galleries for Promoting Interactive Curiosities in Web Designs", "abstract": "Web design galleries are important sources of inspiration in early phases of web design. However they showcase graphical elements without any promotion of interactive features. This paper presents I++, a web design gallery, centered on interaction: it pinpoints the key innovative interactive features of web sites through three levels of presentation of interactivity.", "authors": { "1": { "first_name": "Sergio", "last_name": "Peña-Arrázola" }, "2": { "first_name": "Dimitri", "last_name": "Masson" }, "3": { "first_name": "Alexandre", "last_name": "Demeure" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" }, "5": { "first_name": "Yann", "last_name": "Laurillau" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/PMD+15a/", "pages": "287-288", "bibtype": "inproceedings", "id": 730, "abbr": "PMD+15a", "address": "Lincoln, United Kingdom", "date": "2015-06-07", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of British Human Computer Interaction conference" }, { "lang": "en", "publisher": "De Gruyter publication", "type_publi": "irevcomlec", "title": "Verification of Plastic Interactive Systems", "bibtype": "article", "journal": "Journal of Interactive Media (i-com)", "year": 2015, "uri": "http://iihm.imag.fr/publication/ODC15c/", "pages": "192-204", "volume": 3, "id": 753, "abbr": "ODC15c", "authors": { "1": { "first_name": "Raquel", "last_name": "Oliveira" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2015-10-15", "document": "http://iihm.imag.fr/publs/2015/icom-2015-0036.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "Interactive systems have largely evolved over the past years. Nowadays, different users can interact with systems on different devices and in different environments. The user interfaces (UIs) are expected to cope with such variety. Plastic UIs have the capacity to adapt to changes in their context of use while preserving usability. Such capability enhances UIs, however, it adds complexity on them. We propose an approach to verifying interactive systems considering this adaptation capability of the UIs. The approach applies two formal techniques: model checking, to the verification of properties over the system model, and equivalence checking, to compare different versions of a UI, thereby identifying different levels of UI equivalence. We apply the approach to a case study in the nuclear power plant domain in which several UI are analyzed, properties are verified, and the level of equivalence between them is demonstrated." }, { "chapter": 2, "publisher": "Episciences", "type_publi": "revcomlec", "lang": "fr", "uri": "http://iihm.imag.fr/publication/FCV15a/", "title": "Etat de l’art en conception de systèmes persuasifs", "url": "https://jips.episciences.org/1296/", "journal": "Journal d’Interaction Personne-Système (JIPS) - Numéro spécial Technologies persuasives", "year": 2015, "number": 1, "pages": "19-47", "volume": 4, "id": 750, "abbr": "FCV15a", "bibtype": "article", "authors": { "1": { "first_name": "Anthony", "last_name": "Foulonneau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Eric", "last_name": "Villain" } }, "date": "2015-06-01", "document": "http://iihm.imag.fr/publs/2015/2-Foulonneau&co-19-47.pdf", "type": "Revues nationales avec comité de lecture", "abstract": "Les technologies persuasives, par leur capacité à agir sur le comportement et les attitudes des individus, sont une piste prometteuse dans de nombreux domaines, comme pour le traitement des grands défis sociétaux (ex : santé, environnement, …) ou le marketing (ex : inciter l’adoption d’un service, …) qui se présentent à nous. Elles s’appuient sur des résultats obtenus en psychologie cognitive et sociale lors des dernières décennies. Les travaux sur la persuasion technologique, initiés par Fogg à la fin des années 90, ont permis d’identifier de nombreux principes de persuasion sur lesquels les nouvelles technologies peuvent s’appuyer pour influencer le comportement de leurs utilisateurs. Ces travaux ont aussi permis de mettre en œuvre des méthodes de conception, des interfaces persuasives et d’expérimenter la persuasion technologique dans des domaines variés. Le plus grand défi reste maintenant d’adapter la persuasion à la complexité et à la variabilité intra-individuelle et interindividuelle, à la versatilité de chaque individu pour optimiser l’efficacité persuasive. Il nous reste à construire des technologies persuasives plastiques." }, { "lang": "fr", "publisher": "Lavoisier", "doi": "http://doi.org/10.3166/ria.29.11-46", "uri": "http://iihm.imag.fr/publication/MFC15a/", "title": "Planification flexible. Un besoin en intelligence ambiante. Un défi en planification automatique", "bibtype": "article", "journal": "Revue d'Intelligence Artificielle (RIA)", "year": 2015, "number": 1, "pages": "11-46", "volume": 29, "id": 720, "abbr": "MFC15a", "authors": { "1": { "first_name": "Cyrille", "last_name": "Martin" }, "2": { "first_name": "Humbert", "last_name": "Fiorino" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2015-03-30", "type": "Revues nationales avec comité de lecture", "abstract": "In order to be used in Ambiant Intelligence, automated planning has to generate highlevel\r\naction plans involving control structures for execution controlers, which role is to play\r\nthese plans with respect to events perceived in the environment. In our approach of \"flexible\"\r\nplanning, environment non determinism is managed by plan control structures. In this paper,\r\nwe explore how to express and to generate high-level plans for deterministic planning problems\r\nby defining the operational and denotational semantics of new operators for plan composition.\r\nOur Lambda GraphPlan (LGP) planner incorporates into plans iterations representing nondeterministic\r\nchoices among a set of resources subject to the same abstract treatment. LGP is a planning-graph based algorithm that extracts patterns of actions whose scheduling is indifferent\r\nwith respect to goal reachability and aggregates them into iterative structures. We show\r\nthat LGP can be highly efficient when the solution plans incorporate iterative structures.", "type_publi": "revcomlec" }, { "chapter": 3, "publisher": "Episciences", "type_publi": "revcomlec", "lang": "fr", "uri": "http://iihm.imag.fr/publication/CLC15a/", "title": "Persuasion technologique et Energie : revue critique de l’état de l’art", "url": "https://jips.episciences.org/1292", "journal": "Journal d’Interaction Personne-Système (JIPS) - Numéro spécial Technologies persuasives", "year": 2015, "number": 1, "pages": "48-68", "volume": 4, "id": 751, "abbr": "CLC15a", "bibtype": "article", "authors": { "1": { "first_name": "Grégory", "last_name": "Cano" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2015-06-01", "document": "http://iihm.imag.fr/publs/2015/3-Cano&co-48-68.pdf", "type": "Revues nationales avec comité de lecture", "abstract": "Cet article dresse un état de l’art et une analyse critique des travaux menés sur la persuasion technologique dans le cadre de la consommation énergétique. De cette analyse systématique est extrait un panel des concepts de persuasion ensuite organisé au sein d’un espace de classification comportant six dimensions dont le concept de fonction de persuasion. En particulier, six fonctions de persuasion sont identifiées et caractérisées : Mirror, Explain, Recommend, What-if, What-for, Suggest-and-Adjust. Cet espace de classification permet de caractériser les travaux de l’art." }, { "bibtype": "proceedings", "publisher": "Episciences", "type_publi": "editeur", "lang": "fr", "uri": "http://iihm.imag.fr/publication/BC15a/", "title": "Technologies persuasives", "url": "http://jips.episciences.org/", "journal": " Journal d’Interaction Personne-Système", "year": 2015, "number": 1, "pages": "1-200", "volume": 4, "id": 749, "editor": "Bastien C., Calvary G.", "authors": { "1": { "first_name": "Christian", "last_name": "Bastien" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2015-06-01", "booktitle": "Numéro spécial du Journal d’Interaction Personne-Système (JIPS)", "type": "Direction d'ouvrages", "abstract": "Les recherches menées sur ce que nous appelons maintenant les technologies persuasives (ou systèmes interactifs persuasifs) s’appuient, pour la plupart, sur les travaux de Fogg (Fogg, 1999, 2003 ; Fogg, Cuellar & Danielson, 2009 ; Fogg & Eckles, 2007). Pour Fogg, la persuasion par le biais des technologies de la communication prend place à deux niveaux : un niveau micro (la micro-persuasion) et un niveau macro (la macro-persuasion). Les systèmes de micro-persuasion sont des systèmes dont l’objectif premier n’est pas la persuasion, mais dont certaines de leurs composantes peuvent avoir de tels objectifs ou effets. La micro-persuasion est alors incorporée à certaines boîtes ou séquences de dialogue. C’est le cas par exemple lorsque Word vous indique des erreurs de frappe et vous propose des solutions. Pour Fogg, tout système qui vous rappelle ce que vous avez à faire, qui vous permet de visualiser votre activité ou encore vous encourage ou vous louange est un système de micro-persuasion, car il change votre façon de penser, d’agir. Toujours selon Fogg, des sites Web comme Amazon.com ou ebay.com dont l’objectif principal est de persuader les utilisateurs à acheter sont des exemples de macro-persuasion. Pour ces sites, la persuasion constitue leur seule raison d’être. Mais le commerce n’est pas le seul enjeu des technologies de macro-persuasion. Tous les aspects de la vie sont concernés (éducation, économie d’énergie, activité sportive, alimentation, conduite automobile écologique et durable, arrêt de la cigarette, développement durable, etc.). \r\nLes recherches menées sur les technologies persuasives sont nombreuses. Une conférence internationale annuelle (Persuasive Technology) leur est même consacrée depuis plus de 10 ans. Mais en dépit de ce foisonnement et de la créativité des développeurs, de nombreuses critiques sont adressées à ces technologies. Les critiques et questions concernent par exemple les mécanismes persuasifs effectivement mis en œuvre dans ces technologies et les méthodologies mises en place pour évaluer leur impact.\r\nSous l’égide de l’AFIHM et du GDR I3 un groupe de travail (PISTIL : Persuasive Interaction for SusTainabILity, http://pistil.imag.fr/) a été créé en 2011 pour (1) identifier dans la communauté francophone, les chercheurs intéressés par les enjeux du Développement Durable en Interaction Homme-Machine, et en particulier l'étude des Techniques d'Interaction Persuasives, (2) élaborer un état de l'art dans le domaine et (3) définir un agenda de recherche pour les années à venir. \r\n\r\nCe numéro spécial est le fruit des rencontres et travaux réalisés depuis la création du Groupe de Travail. Ce numéro spécial est composé de 8 articles de chercheurs francophones. \r\nLe premier article (Fointiat & Barbier) fait le point sur les connaissances acquises depuis de nombreuses années en psychologie sociale sur les mécanismes de persuasion et sur la relation attitudes et comportements. Cet article rappelle les définitions de ces deux derniers termes et présente les différents modèles théoriques du changement de comportement. Cet article devrait permettre aux chercheurs dans le domaine des technologies persuasives de mieux expliciter les mécanismes mis en jeu et de mieux évaluer leur impact.\r\nLe deuxième article (Foulonneau, Calvary & Villain) aborde la conception des systèmes persuasifs. Après avoir présenté, en complément de l’article de Fointiat et Barbier, les « fondements » théoriques sur les comportements, les attitudes et leurs relations, la dissonance cognitive, les habiletés et les motivations et le traitement de l’information, les auteurs présentent les « modèles » du comportement humain appliqués aux technologies persuasives. Puis des « principes » de persuasion sont décrits. Ces principes sont ensuite illustrés d’exemples de conception et une méthode de conception de systèmes persuasifs est décrite. Les auteurs présentent ensuite des architectures de systèmes persuasifs et des exemples. \r\nQuatre articles de ce numéro portent sur un domaine d’application d’actualité, la consommation énergétique. L’article de Cano, Laurillau et Calvary présente un état de l’art critique sur les technologies persuasives destinées à induire une réduction de la consommation énergétique. Ces auteurs s’appuient aussi sur les systèmes persuasifs pour le sport et la santé. Leur état de l’art leur permet de proposer un espace de classification de ces systèmes autour de six « fonctions » de persuasion, un espace qui ouvre par ailleurs de nouvelles perspectives de recherche. Les trois autres articles portant sur la consommation énergétique sont de Senach et Negri. Dans leur premier article, ces auteurs proposent d’associer le plaisir du jeu aux technologies persuasives et proposent une « boîte à outils » ludo-persuasive pour la conception et l’évaluation de ce type de systèmes. Cette proposition est accompagnée de deux autres études. Dans leur deuxième étude, Senach et Negri intègrent plusieurs principes ludo-persuasifs qui peuvent être utiles lors de la conception de ce type de systèmes. Ces principes sont ensuite appliqués dans le cadre d’un projet de réduction énergétique en entreprise.\r\nDans une perspective d’évaluation de systèmes interactifs par des méthodes d’inspection, Brangier, Desmarais, Nemery et Prom Tep proposent une grille qui intègre aux notions plus « traditionnelles » d’utilité et d’utilisabilité, les dimensions motivationnelles et persuasives. Une étude sur l’utilisation de cette grille est réalisée dans le but d’identifier les éléments persuasifs dans des interfaces par Brangier, Nemery et Schmitt.\r\n\r\nLe lecteur trouvera donc dans ces articles une revue des concepts (psychologiques) du domaine des technologies persuasives, des informations sur les architectures logicielles à la base de certains systèmes dit persuasifs, un aperçu de certains domaines d’application et de nombreuses pistes méthodologiques à la fois pour la conception et pour l’évaluation de ces dispositifs.", "abbr": "BC15a" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/2783446.2783611", "title": "MoVi: Models Visualization for Mastering Complexity in Model Driven Engineering", "bibtype": "unpublished", "abstract": "Model Driven Engineering (MDE) is a good candidate for scaling up complex systems thanks to the principle of separation of concerns. In HCI, models describe the UI at different levels of abstraction and are matched to each other with a variety of relationships. However, MDE puts HCI designers in front of a new problem which is mastering the complexity of many and possibly huge models. Parallel to this evolution, \"Big Data\" is an important research trend. It brings new perspectives to deal with \"Big Models\". The paper presents MoVi (Model Visualization), an interactive environment that bridges the gap between these two trends by processing models as data.", "authors": { "1": { "first_name": "Mufida", "last_name": "Miratul-Khusna" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "4": { "first_name": "Yann", "last_name": "Laurillau" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/MCD+15a/", "pages": "281-282", "note": "Late breaking results", "id": 729, "abbr": "MCD+15a", "address": "Lincoln, United Kingdom", "date": "2015-06-07", "document": "http://iihm.imag.fr/publs/2015/MoVi.pdf", "type": "Autres publications", "booktitle": "Proceedings of British Human Computer Interaction conference", "type_publi": "autre" }, { "lang": "en", "publisher": "ACM", "doi": "http://doi.acm.org/10.1145/2774225.2775078", "title": "Plasticity of user interfaces: formal verification of consistency", "bibtype": "unpublished", "abstract": "Plastic user interfaces have the capacity of adapting themselves to their context of use while preserving usability. This property gives rise to several versions of the same UI. This paper addresses the problem of verifying UI adaptation by means of formal methods. It proposes three approaches, all of them supported by the CADP toolbox and LNT formal language. The first approach permits the reasoning over the adaptation output, i.e. the UI versions: some properties are verified over the UI models thanks to model checking. The second solution proposes to verify the plasticity engine. The last approach compares UI versions thanks to equivalence checking. These approaches are discussed and compared on an example of a system in the nuclear power plant domain.", "authors": { "1": { "first_name": "Raquel", "last_name": "Oliveira" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/ODC15b/", "pages": "260-265", "note": "Late Breaking Results", "id": 741, "editor": "Jürgen Ziegler", "address": "Duisburg, Germany", "date": "2015-06-23", "document": "http://iihm.imag.fr/publs/2015/oliveiraEICS15short.pdf", "type": "Autres publications", "booktitle": "Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2015)", "type_publi": "autre", "abbr": "ODC15b" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/2774225.2775439", "title": "Innovative Key Features for Mastering Model Complexity in Practice : a Multimodel Editor Illustrated on Task Modeling ", "bibtype": "unpublished", "abstract": "Modeling Human Computer Interaction (HCI) is nowadays practiced by IT companies. However, it remains a straightforward task that requires some advanced User Interface (UI) modeling tools to ease the design of large-scale models. This includes tackling massive UI models, multiplicity of models, multiplicity of stakeholders and collaborative editing.\r\n\r\nThis paper presents a UI multimodel editor for HCI, illustrated on task modeling. We present innovative key features (genericity, creativity, model conformity, reusability, etc.) to facilitate UI model design and to ease interaction.", "authors": { "1": { "first_name": "Nicolas", "last_name": "Hili" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2015, "uri": "http://iihm.imag.fr/publication/HLD+15a/", "pages": "234-237", "note": "Demonstration paper", "id": 731, "abbr": "HLD+15a", "address": "Germany", "date": "2015-06-07", "document": "http://iihm.imag.fr/publs/2015/HiliEICSS2015.pdf", "type": "Autres publications", "booktitle": "Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2015)", "type_publi": "autre" }, { "lang": "en", "publisher": "ACM", "doi": "http://doi.acm.org/10.1145/2607023.2610277", "title": "PLACID: a Planner for Dynamically Composing User Interfaces Services", "abstract": "Dynamic Services Composition (DSC) aims at composing interactive systems from a set of available services corresponding to the available components. A component consists of a Functional Core and/or of a User Interface (UI) respectively providing computation and/or representation functions. In software engineering, a part of the literature focuses on the dynamic composition of computation services. Making the hypothesis that UI services can also be composed leads to a new research area in Human Computer Interaction: the dynamic composition of UI services. This paper presents two main contributions: the formalization of the problem and its\r\nsolving by planning.", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Humbert", "last_name": "Fiorino" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/GCF14a/", "pages": "223-228", "bibtype": "inproceedings", "id": 683, "abbr": "GCF14a", "address": "Rome, Italie", "date": "2014-05-07", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the ACM conference on Engineering Computing Interactive Systems (EICS 2014)", "type_publi": "icolcomlec" }, { "lang": "en", "type_publi": "icolcomlec", "doi": "http://dx.doi.org/10.1109/ROMAN.2014.6926393", "title": "Toward Companion Robots Behaving with Style", "abstract": "Sociability of companion robots is one of the challenges that the field of human-robot interaction faces. Inspired from research in psychology and sociology dealing with inter-personal relationships, we aim to render robots capable of a behaviour compatible to be among humans. In the context of a companion robot for children, we propose different parenting styles (namely authoritative and permissive) and evaluate their effectiveness and acceptability by parents. We implemented behaviours of different styles played out by two robots, Nao and Reeti, with body and facial channels respectively for communication. 94 parents watched videos of the robots and replied to a questionnaire about the authoritativeness, effectiveness and\r\nacceptability of the robots. The results showed that robots can be perceived as dominant and authoritative; however their effectiveness as an authoritative figure is limited to young children and is correlated to the style played when giving an order. When given a choice between authoritative styles, the\r\nparents ended up not always choosing a parenting style similar to their own. This work contributes in formalising context dependent personalisation to parent expectation of a companion robot for children using the concept of styles.", "authors": { "1": { "first_name": "Wafa", "last_name": "Johal" }, "2": { "first_name": "Sylvie", "last_name": "Pesty" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/JPC14b/", "pages": "1063-1068", "bibtype": "inproceedings", "id": 684, "abbr": "JPC14b", "address": "Edinburgh, United Kingdom", "date": "2014-08-25", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 2014 IEEE International Symposium on Robot and Human Interactive Communication (ROMAN)" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/2686612.2686619", "title": "From Appearing to Disappearing Ephemeral Adaptation for Small Screens", "bibtype": "inproceedings", "abstract": "This paper presents two forms of adaptive menus for small devices (smart phones). Contrary to the Ephemeral appearing adaptation proposed by Findlater et al. [7], we claim for disappearing adaptation. The first form is named In Context Disappearing (ICD); the second one Out of Context Disappearing (OCD). The principle of ICD is to display predictive information in a prompting window placed above the main list. The prompting window disappears gradually while maintaining the context always visible and directly accessible. In case of low level prediction, ICD enables the user to reach its target without waiting for the disappearing effect. The principle of OCD is almost the same except that the disappearing prompting window covers the full page and thus is out of context like Findlater’s approach. Our study shows that for small devices “fading out” a contextual window is better than “fading in”. We demonstrate the benefit of these new forms of adaptation through an experiment with 24 subjects. We conclude that (1) ICD and OCD adaptive lists support faster selection than the Control condition when the prediction is good without being slower in case of bad prediction, and that (2) ICD is faster than OCD in case of bad prediction.", "authors": { "1": { "first_name": "Sarah", "last_name": "Bouzit" }, "2": { "first_name": "Denis", "last_name": "Chene" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/BCC14a/", "pages": "41-48", "note": "Sydney, December 2014", "id": 700, "abbr": "BCC14a", "address": "Sydney, Australia", "date": "2014-12-02", "document": "http://iihm.imag.fr/publs/2014/ozchi14-bouzit.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proc. ACM OzCHI 2014 international conference", "type_publi": "icolcomlec" }, { "bibtype": "article", "publisher": "ARPN", "type_publi": "irevcomlec", "lang": "en", "uri": "http://iihm.imag.fr/publication/CPO+14a/", "title": "At the Cross-Roads between Human-Computer Interaction and Model Driven Engineering", "url": "http://www.scientific-journals.org/journalofsystemsandsoftware/Archive_May_2014.php", "journal": "ARPN Journal of Systems and Software (AJSS)", "year": 2014, "number": 3, "pages": "64-76", "volume": 4, "id": 693, "abbr": "CPO+14a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Anne-Marie", "last_name": "Pinna-Déry" }, "3": { "first_name": "Audrey", "last_name": "Occello" }, "4": { "first_name": "Philippe", "last_name": "Renevier" }, "5": { "first_name": "Michel", "last_name": "Riveill" } }, "date": "2014-05-03", "document": "http://iihm.imag.fr/publs/2014/2014-ARPN-Calvary.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "At the Cross-Roads between Human-Computer Interaction and Model Driven Engineering" }, { "bibtype": "article", "publisher": "Elsevier", "doi": "http://dx.doi.org/10.1016/j.irbm.2014.02.006", "lang": "en", "uri": "http://iihm.imag.fr/publication/dBB+14a/", "title": "Multimodal and Multimedia Image Analysis and Collaborative Networking for Digestive Endoscopy", "url": "http://www.sciencedirect.com.gate6.inist.fr/science/article/pii/S1959031814000244", "journal": "Innovation and Research in BioMedical Engineering (IRBM)", "year": 2014, "number": 2, "pages": "88-93", "volume": 35, "id": 661, "abbr": "dBB+14a", "authors": { "1": { "first_name": "Laurent", "last_name": "d'Orazio" }, "2": { "first_name": "Adrien", "last_name": "Bartoli" }, "3": { "first_name": "Andre", "last_name": "Baetz" }, "4": { "first_name": "Sylvain", "last_name": "Beorchia" }, "5": { "first_name": "Gaëlle", "last_name": "Calvary" }, "6": { "first_name": "Yahia", "last_name": "Chabane" }, "7": { "first_name": "Francois", "last_name": "Chadebecq" }, "8": { "first_name": "Toby", "last_name": "Collins" }, "9": { "first_name": "Yann", "last_name": "Laurillau" }, "10": { "first_name": "Laure", "last_name": "Martins-Baltar" }, "11": { "first_name": "Baraa", "last_name": "Mohamad" }, "12": { "first_name": "Thierry", "last_name": "Ponchon" }, "13": { "first_name": "Christophe", "last_name": "Rey" }, "14": { "first_name": "Christophe", "last_name": "Tilmant" }, "15": { "first_name": "Serge", "last_name": "Torti" } }, "date": "2014-02-18", "document": "http://iihm.imag.fr/publs/2014/2014irbm_syseo.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "Objective: The ultimate goal of the Syseo project is to create a chain of collaborative processes to allow the hepato-gastroenterology endoscopy specialist to manage images easily. \r\nMethods: Syseo contributes to several domains of computer science. First, the proposed storage system relies on DICOM, one of the most important medical standards. \r\nResults: Syseo consists in four main components: (1) a data management system relying on the well-known standard DICOM format; (2) a polyp ontology and description logics to manage gastroenterological images; (3) measuring tools to estimate the size of neoplasias from images and (4) pearly User Interfaces to enhance collaboration. \r\nDiscussion: Preliminary results of Syseo are quite promising since the proposed solutions enable to efficiently store, annotate, retrieve medical data, while providing relatively accurate measuring tools for physicians and medical staff. ", "type_publi": "irevcomlec" }, { "lang": "fr", "publisher": "ACM", "doi": "https://doi.org/10.1145/2671470.2671485", "title": "La Théorie du Miroir comme cadre unificateur à la conception de systèmes persuasifs", "bibtype": "inproceedings", "abstract": "Les défis sociétaux tels que l’énergie ou la santé par exemple ont déchainé une dynamique de recherche autour des systèmes dits persuasifs. Cet article dresse un état de l’art sur le sujet et propose la Théorie du Miroir (TOM pour Theory Of Mirror) comme cadre unificateur à l’analyse et à la conception de systèmes persuasifs. TOM est le symétrique de la Théorie de l’Action de Norman, transposée de l’utilisateur au système. Les sept étapes qui la composent permettent d’organiser le savoir en matière de persuasion et donc de soutenir l’analyse et la conception de systèmes.", "year": 2014, "uri": "http://iihm.imag.fr/publication/FCV14a/", "pages": "101-108", "note": "Biarritz, France", "id": 701, "abbr": "FCV14a", "authors": { "1": { "first_name": "Anthony", "last_name": "Foulonneau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Eric", "last_name": "Villain" } }, "date": "2014-09-14", "document": "http://iihm.imag.fr/publs/2014/p101-foulonneau.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "14ème conférence ErgoIA (Ergonomie et Informatique Avancée)", "type_publi": "colcomlec" }, { "lang": "fr", "publisher": "ACM", "doi": "https://doi.org/10.1145/2670444.2670448", "title": "PLACID : un planificateur pour composer dynamiquement des Services IHM - Formalisation du problème et Algorithme solution", "abstract": "La Composition Dynamique de Services a pour but de composer un système interactif à partir d’un ensemble de services disponibles correspondant à des composants. Un composant est constitué d’une partie fonctionnelle et d’une partie Interface Homme-Machine (IHM). En Génie Logiciel, la grande majorité de la littérature se concentre sur la composition dynamique de services fonctionnels. Si l’on fait l’hypothèse qu’un service IHM peut aussi être composé, cela entraine une nouvelle problématique de recherche en Interaction Homme-Machine : la Composition Dynamique de Services IHM. Ce papier présente deux contributions principales : une formalisation de ce problème et sa résolution par planification.", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Humbert", "last_name": "Fiorino" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/GCF14b/", "pages": "123-129", "bibtype": "inproceedings", "id": 702, "abbr": "GCF14b", "address": "Lille, France", "date": "2014-10-14", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "26e conférence francophone sur l'Interaction Homme-Machine", "type_publi": "colcomlec" }, { "volume": 18, "abstract": "IT is deeply modifying the medical practices: Cloud-based solutions, including Social Computing, are growing in the medical field. However, this emergence of utility computing such as Cloud Computing makes the current desktop metaphor outdated. There is a need to open the desktop so that to, in addition to classical data, also consider actors and tasks as well as their relationships. This paper proposes the concept of “Pearl” for both denoting and representing socially augmented data. It describes a health care prototype as well as a formal definition of the related concept.", "address": "France", "number": 6, "year": 2014, "id": 655, "title": "Débridons l’interaction homme-machine pour une meilleure qualité des soins", "editor": "Christine Verdier", "document": "http://iihm.imag.fr/publs/2014/ISI-Perles-v6.pdf", "type": "Revues nationales avec comité de lecture", "journal": "Ingénierie des systèmes d’information", "bibtype": "article", "abbr": "MLC14b", "authors": { "1": { "first_name": "Laure", "last_name": "Martins-Baltar" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2014-01-30", "pages": "113-139", "lang": "fr", "publisher": "Lavoisier", "doi": "http://doi.org/10.3166/isi.18.6.113-139", "url": "http://isi.revuesonline.com/article.jsp?articleId=19103", "type_publi": "revcomlec", "uri": "http://iihm.imag.fr/publication/MLC14b/" }, { "lang": "fr", "type_publi": "revcomlec", "title": "La plasticité des interfaces homme-machine pour la performance des usines", "url": "https://hal.archives-ouvertes.fr/hal-01492553", "journal": "Revue Génie Logiciel", "year": 2014, "uri": "http://iihm.imag.fr/publication/CDL+14a/", "id": 744, "bibtype": "article", "abbr": "CDL+14a", "authors": { "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Yann", "last_name": "Laurillau" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2014-05-01", "document": "http://iihm.imag.fr/publs/2014/CeretRevueGL2014.pdf", "type": "Revues nationales avec comité de lecture", "pages": "47-55 " }, { "chapter": 12, "publisher": "Chapman and Hall/CRC", "doi": "http://dx.doi.org/10.1201/b16614", "lang": "en", "title": "Pearly UIs for Cloud Computing: First Experience in Health Care IT", "url": "http://www.crcpress.com/product/isbn/9781466569171", "abstract": "The emergence of utility computing such as Cloud Computing makes the current desktop metaphor outdated. There is a need to open the desktop so that to, in addition to classical data, also consider actors and tasks as well as their relationships. This paper proposes the concept of “Pearl” for both denoting and representing socially augmented data. It describes a health care prototype, and reports a qualitative evaluation that confirms the innovation and relevance of the concept.", "authors": { "1": { "first_name": "Laure", "last_name": "Martins-Baltar" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/MLC14a/", "pages": "303-324", "bibtype": "inbook", "id": 644, "editor": "Kuan-Ching Li, Qing Li, Timothy K. Shih", "address": "UK", "date": "2014-03-15", "document": "http://iihm.imag.fr/publs/2014/HCI-Pearls.pdf", "type": "Chapitres d'ouvrages", "booktitle": "Cloud Computing and Digital Media: Fundamentals, Techniques, and Applications", "type_publi": "chapitre", "abbr": "MLC14a" }, { "lang": "en", "publisher": "ACM", "type_publi": "autre", "title": "A Robot with Style, because you are Worth it!", "abstract": "Research in social human-robot interaction gets more and more of its inspiration from psychology to make robots' behaviour more socially acceptable when among humans.\r\nHowever, which theorems of human cognition and psychology can be made applicable for robots and to make them communicate like humans is a domain currently being worked on.\r\nIn the context of rendering a robot more suitable to be a companion for children, we propose different parenting styles (namely authoritative and permissive) and evaluate them.\r\nAs a first step, we use expression cues of the parenting styles; we implemented behaviours of different styles played out by two robots, Nao and Reeti, with body and facial channels respectively for communication.\r\n88 parents watched videos of the robots and replied to a questionnaire about the authoritativeness of the robots.\r\nThe results showed that the expression by the robots were accurate.\r\nAuthoritative style was found to be more directive than permissive style, which validates the hypothesis.\r\nWe also notice an effect of the robot's modality of expressions; further work should confirm hypotheses on the modality's effects of the perception on authoritativeness of the robot.\r\n", "authors": { "1": { "first_name": "Wafa", "last_name": "Johal" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Sylvie", "last_name": "Pesty" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/JCP14a/", "pages": "1201-1206", "bibtype": "unpublished", "id": 662, "abbr": "JCP14a", "address": "Toronto, Canada", "date": "2014-02-18", "type": "Autres publications", "booktitle": "Extended Abstracts of ACM CHI Conference on Human Factors in Computing Systems (CHI 2014)" }, { "lang": "en", "type_publi": "autre", "title": "Expressing Parenting Styles with Companion Robots", "abstract": "The inspiration of methods for research in social human-robot interaction comes primarily from psychology theories dealing with inter-person relationships for rendering robots capable of a behaviour compatible to be among humans.\r\nHowever, which theorems of human cognition and psychology can be made applicable for robots and to make them communicate like humans is a domain currently being worked on.\r\nIn the context of rendering a robot more suitable to be a companion for children, we propose different parenting styles (namely authoritative and permissive) and evaluate them.\r\nAs a first step, we use expression cues of the parenting styles; we implemented behaviours of different styles\r\nplayed out by two robots, Nao and Reeti, with body and facial channels respectively for communication.\r\n88 parents watched videos of the robots and replied to a questionnaire about the directivity, and perceived emotional mental state of the robots.\r\nThe results showed that the expression by the robots were accurate.\r\nThe scale of directivity was found to be correlated to the Dominance dimension of mental state, whereas the Pleasure and Arousal dimension were not perceived as influencing the robots behaviour.\r\n", "authors": { "1": { "first_name": "Wafa", "last_name": "Johal" }, "2": { "first_name": "Sylvie", "last_name": "Pesty" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/JPC14a/", "pages": "6", "bibtype": "unpublished", "id": 663, "abbr": "JPC14a", "address": "Bielefeld, Allemagne", "date": "2014-02-18", "type": "Autres publications", "booktitle": "Human Robot Interaction (HRI) 2014, Workshop on Applications for Emotional Robots" }, { "lang": "en", "publisher": "ACM", "doi": "https://doi.org/10.1145/2933242.2933257", "title": "Formal Verification of UI Using the Power of a Recent Tool Suite", "bibtype": "unpublished", "abstract": "This paper presents an approach to verify the quality of user interfaces in the context of a critical system for nuclear power plants. The technique uses formal methods to perform verification. The user interfaces are described by means of a formal language called LNT and ergonomic properties are formally defined using temporal logics written in MCL language. Our approach moves towards the powerfulness of formal verification of user interfaces, thanks to recent tools to support the process.\r\n", "authors": { "1": { "first_name": "Raquel", "last_name": "Oliveira" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2014, "uri": "http://iihm.imag.fr/publication/ODC14a/", "pages": "235-240", "note": "Late Breaking Results", "id": 686, "editor": "Fabio Paterno", "address": "Rome, Italy", "date": "2014-06-03", "document": "http://iihm.imag.fr/publs/2014/oliveiraEICS14.pdf", "type": "Autres publications", "booktitle": "Proceedings of the 2014 ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014)", "type_publi": "autre", "abbr": "ODC14a" }, { "lang": "en", "publisher": "Springer", "doi": "http://dx.doi.org/10.1007/978-3-642-40477-1_9", "title": "Model-Based Self-Explanatory UIs for free, but are they valuable?", "abstract": "Model-Driven Engineering (MDE) has been extensively used for generating User Interfaces (UIs) from models. As long as these models are kept alive at runtime, the UIs are capable of adapting to variations of the context of use. This paper investigates a potentially powerful side effect: the possibility of enriching the UIs with explanations directly generated from these models. This paper first describes a software infrastructure that supports this generation of explanations. It then reports on a user study that evaluates the added value of such model based self-explanations.", "authors": { "0": { "first_name": "Alfonso", "last_name": "García Frey" }, "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Nadine", "last_name": "Mandran" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/GCD+13a/", "pages": "144-161", "bibtype": "inproceedings", "id": 618, "abbr": "GCD+13a", "address": "Cape Town, South Africa", "date": "2013-03-18", "document": "http://iihm.imag.fr/publs/2013/interact13v7.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 14th IFIP TC13 Conference on Human-Computer Interaction (INTERACT'13), 2-6 September 2013, Cape Town, South Africa", "type_publi": "icolcomlec" }, { "lang": "en", "volume": 8120, "type_publi": "icolcomlec", "title": "The PEW Framework for Worth Mapping", "bibtype": "inproceedings", "abstract": "In Human Computer Interaction, it is more and more clear that usability is not enough. In order to take into account the other criteria that may be relevant for design, G. Cockton introduced the notion of “worth” and the Worth Centered Design (WCD) framework for its operationalization. The WCD framework structures the development process and provides designers with a set of tools, including Worth Maps (WMs). \r\nWorth maps connect systems attributes to human ones, and as such represent a promising tool. However, they remain understudied and under-experimented. \r\nThis paper presents the results of our experience with WMs. More precisely, it proposes the PEW (Perceived and Expected Worth) framework for worth mapping, reports findings from a study conducted with 5 experts regarding many aspects of WMs, and discusses future directions for research. \r\nKeywords: Interactive systems design, worth, Worth Maps (WMs).\r\n", "publisher": "Springer Berlin Heidelberg", "year": 2013, "uri": "http://iihm.imag.fr/publication/CCD13b/", "pages": "667-674", "note": "September 2-6, 2013", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" } }, "id": 666, "editor": "Kotzé, Paula and Marsden, Gary and Lindgaard, Gitte and Wesson, Janet and Winckler, Marco", "address": "Cape Town, South Africa", "date": "2013-09-18", "document": "http://iihm.imag.fr/publs/2013/interact13-camara.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "INTERACT 2013, 14th IFIP TC 13 International Conference", "abbr": "CCD13b" }, { "lang": "en", "type_publi": "icolcomlec", "title": "M2Flex: a process metamodel for flexibility at runtime", "abstract": "Existing design and development methods do not meet designers’ and developers’ needs. They are difficult to learn and to use; they are complex, sequential and rigid and thus far from being adapted, reliable and efficient.\r\nThis paper presents M2Flex, a process metamodel for highly supporting flexibility. M2Flex is based on a recent definition of flexibility along four dimensions: (1) versatility, the ability of the metamodel to provide various equivalent choices, (2) granularability, the possibility of defining components with several levels of details, (3) completeness, the possibility of defining optional components and pre-defined reusable results and (4) distensibility, the capacity of the resulting process model to be extended or reduced at runtime.\r\nThis paper shows how M2Flex is original by the flexibility it offers to designers and developers at runtime.", "authors": { "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/CDC13a/", "pages": "117-128", "bibtype": "inproceedings", "id": 634, "abbr": "CDC13a", "address": "Paris, France", "date": "2013-05-28", "document": "http://iihm.imag.fr/publs/2013/M2Flex, a process metamodel for flexibility at runtime.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "proceedings of 7th IEEE International Conference on Research Challenges in Information Science (RCIS 2013)" }, { "bibtype": "article", "publisher": "RoCHI (ACM SIGCHI Romania)", "type_publi": "irevcomlec", "lang": "en", "uri": "http://iihm.imag.fr/publication/GCM+13a/", "title": "A need, no app: just do it! But do people support dynamic composition of interactive systems for fulfilling emergent needs?", "url": "http://rochi.utcluj.ro/rrioc/rrioc-2013-3.html#A_need_no_app_just_do_it", "journal": "Revista Română de Interacţiune Om-Calculator", "year": 2013, "number": 3, "pages": "195-210", "volume": 6, "id": 665, "abbr": "GCM+13a", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Nadine", "last_name": "Mandran" }, "4": { "first_name": "Humbert", "last_name": "Fiorino" } }, "date": "2013-02-18", "document": "http://iihm.imag.fr/publs/2013/RRIOC-6-3-Gabillon.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "In Human Computer Interaction engineering, both the context of use () and the user task () are supposed to be set at design time. However, in ubiquitous computing, the context of use is dynamic, making user needs possibly emerge on the fly.\r\nAs a consequence, there is a need to go beyond precomputed User Interfaces (UIs) and to be capable of dynamically composing UIs for fulfilling such emergent needs.\r\nThis paper relates a user study conducted for understanding to which extent dynamic composition of UIs can match user needs.\r\nThe study consists of 26 qualitative interviews and 3 focus groups.\r\nIt provides interesting insights for future research.\r\n" }, { "lang": "en", "publisher": "Elsevier", "type_publi": "irevcomlec", "uri": "http://iihm.imag.fr/publication/CDC+13a/", "title": "A Taxonomy of Design Methods Process Models", "bibtype": "article", "journal": "Information and Software Technology", "year": 2013, "number": 5, "pages": "795–821", "volume": 55, "id": 620, "abbr": "CDC+13a", "authors": { "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Agnès", "last_name": "Front" }, "5": { "first_name": "Dominique", "last_name": "Rieu" } }, "date": "2013-03-21", "type": "Revues internationales avec comité de lecture", "abstract": "Context: Designers and developers are increasingly expected to deliver high quality systems, i.e. systems that are usable, robust, consistent as well as evolutionary, and that fulfill users’ needs. To produce such systems, Design Methods suggest many approaches. However, the important number of existing approaches makes the choice of a method among the others particularly difficult. In addition to this, and because of the time required for understanding (and then operationalizing) new methods, designers tend to use already known methods, even\r\nthough those which sometimes may not really be adapted to their needs.\r\nObjective: This paper proposes a classification of characteristics of design methods process models. In other terms, it proposes a taxonomy that aims to facilitate the discovery and the choice of methods for designers and developers.\r\nMethod: From a study of process models of several design methods, we identify six main axes, namely Cycle, Collaboration, Artifacts, Recommended Use, Maturity and Flexibility, which are in turn divided into 34 characteristics.\r\nResults: This paper provides a deep theorical insight. For each characteristic identified from relevant litterature, a definition and a gradation, illustrated using examples, are given. Moreover, it presents a web site that offers various tools for exploring the axes of our taxonomy. This web site provides an overview of process models as well as means for comparing them, textually or graphically. Finally, the paper relates the first evaluation conducted in order to estimate designers’ adhesion to the taxonomy in terms of easiness of learning, completeness and intention to use.\r\nConclusion: We show, based on evaluation results, that our taxonomy of process models facilitates the discovery of new methods and helps designers in choosing suitable methods, really adapted to their needs. Therefore, it enhances chances to conduct high quality projects." }, { "bibtype": "article", "publisher": "ACM SIGCHI Romania", "type_publi": "irevcomlec", "lang": "en", "uri": "http://iihm.imag.fr/publication/CGD+13a/", "title": "Sustaining Designers' and Users' Quality of Life in the Paradigm of Plastic UIs", "url": "http://rochi.utcluj.ro/rrioc/en/rrioc-2013-3.html#Sustaining_Designers_and_Users_Quality", "journal": "Revista Română de Interacţiune Om-Calculator", "year": 2013, "number": 3, "pages": "269-289", "volume": 6, "id": 654, "editor": "Jean Vanderdonckt", "authors": { "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Alfonso", "last_name": "García Frey" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2013-07-31", "document": "http://iihm.imag.fr/publs/2013/RRIOC-6-3-Ceret.pdf", "type": "Revues internationales avec comité de lecture", "abstract": "Modern User Interfaces need to dynamically adapt to their context of use, i.e. mainly to the changes that occur in the environment or in the platform. Model-Driven Engineering offers powerful solutions to handle the design and the implementation of such User Interfaces. However, this approach requires the creation of an important amount of models and transformations, each of them in turn requiring specific knowledge and competencies. This leads to the need of adapted process models and tools sustaining the designers’ work. Moreover, automatic adaptation to new devices implies that users could have questions about the interaction with the same UI in such new devices. As this adaption is automatically performed at runtime, designers cannot foresee all the possible combinations of contexts of use at design time in order to conveniently support the users. For this reason, dynamic help systems are necessary to generate dynamic explanations to the end-user at runtime.\r\nThis paper presents (1) a new vision of process model flexibility that makes it possible to adapt the process model to the designer's knowledge and know-how, (2) the \"flexibilization\" of the UsiXML methodology, (3) the principles supporting self-explanatory UIs and (4) the integration of all these notions in UsiComp, an integrated and open framework for designing and executing plastic User Interfaces. UsiComp relies on a service-based architecture. It offers two modules, for design and execution. The implementation has been made using OSGi services offering dynamic possibilities for using and extending the tool. This paper describes the architecture and shows the extension capacities of the framework through two running examples.", "abbr": "CGD+13a" }, { "lang": "fr", "publisher": "ACM", "doi": "http://doi.acm.org/10.1145/2534903.2534909", "title": "Flexibility in MDE for scaling up from simple applications to real case studies: illustration on a Nuclear Power Plant", "abstract": "Model Driven Engineering provides powerful solutions for the development of User Interfaces. However, concepts and techniques are difficult to master and to apply: the threshold of use is said to be high, making designers and developers reluctant to use it. This paper investigates process model flexibility as a solution. We present three kinds of flexibility for improving design and development process models: (1) variability for equivalent choices, (2) granularability for several levels of details, (3) completeness for possibly optional and pre-defined reusable components. Flexibility decreases the threshold of use by reusability of knowledge, know- how and pieces of code. We illustrate these forms of flexibility on an industrial case study from the nuclear power plant domain. We explain how they are implemented in FlexiLab, a running prototype based on OSGi. The innovation is twofold: on one hand, the operationalization of flexibility; on the other hand, the jump from simple applications to real case studies thanks to flexibility.", "authors": { "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/CCD13a/", "pages": "10", "bibtype": "inproceedings", "id": 653, "abbr": "CCD13a", "address": "Bordeaux, France", "date": "2013-11-14", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Proceedings of the 25ème Conférence Francophone sur L'Interaction Homme-Machine (IHM'13)", "type_publi": "colcomlec" }, { "lang": "fr", "publisher": "Génie logiciel et ingénierie de système", "type_publi": "revcomlec", "title": "Plasticité des Interfaces Homme-Machine par Ingénierie Dirigée par les Modèles", "bibtype": "article", "journal": "Génie Logiciel", "year": 2013, "uri": "http://iihm.imag.fr/publication/CDC13b/", "pages": "45-51", "volume": 105, "id": 635, "abbr": "CDC13b", "authors": { "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2013-06-21", "document": "http://iihm.imag.fr/publs/2013/Neptune2013.pdf", "type": "Revues nationales avec comité de lecture", "abstract": "Avec l'avènement de l'informatique ambiante, les Interfaces Homme-Machine (IHM) doivent désormais pouvoir s'adapter dynamiquement aux changements qui peuvent survenir dans leur contexte d'usage, c'est-à-dire dans l'environnement de l'utilisateur, la ou les plate-forme(s) d’interaction qu’il utilise ou ses caractéristiques personnelles. De telles IHMs sont dites plastiques. L'Ingénierie Dirigée par les Modèles offre des pistes innovantes pour les concevoir et les développer. Dans cet article, nous présentons les modèles qui en permettent la mise en œuvre : modèle de tâches, IHM abstraite, IHM concrète, contexte d’usage, etc. L’approche et les techniques étant encore peu pratiquées, nous présentons ensuite le principe de flexibilité pour en limiter le coût d'entrée et en réduire la rigidité. Nous montrons comment introduire de la flexibilité dans les processus de développement pour respecter les pratiques actuelles tout en produisant des IHM plastiques." }, { "lang": "en", "publisher": "Wiley", "type_publi": "ouvrage", "title": "Computer Science and Ambient Intelligence", "abstract": "In recent years, Information and Communication Science and Technology have witnessed awesome advances thanks to the groundbreaking nature of new materials, calculation processes and data sources. ‘Grey box’ computers now only represent a small proportion of calculation resources and data sources. Indeed, more than 80% of processors are today integrated into various sophisticated devices. The number of sensors integrated into components with processing and signal transmission units has significantly increased. Each sensor is an active node in a system whose local processing capabilities make it possible to aggregate, sort and filter data or carry out more sophisticated processing. \r\nHuman-computer interaction has also significantly evolved. It is no longer simply confined to the traditional ‘screen, keyboard, mouse’ triplet but permeates our everyday objects and activities. User Interfaces (UIs) are no more limited to graphics, neither to static contexts of use. Rather, they become multimodal and capable of adaptation to dynamic contexts of use. They migrate from one interactive space to another as long as the user moves. Whilst this vision is exciting from a usage point of view, it raises grand challenges for the engineering of such UIs. These challenges are as great as calculatory devices are powerful and therefore allow merging and mining huge databases. Anticipating and overcoming the risk of system hijacks are also part of these issues. \r\nTransparency becomes a highly valuable quality for ensuring better access to resources at all levels of the system or corporation (‘virtual’, ‘in-network’ etc.) making resources vulnerable to threats and attacks. Due to the wide range of risks, from economic intelligence to protecting personal data, it is necessary to find the right balance between ensuring data protection and transparency of access to new autonomous resources in open environments. New challenges have emerged such as those related to managing data access, ethics and the well known ‘precautionary principle’, ‘Big data’, ‘Big Brother’; the list is endless. \r\nWith such challenges, the growing diversity of dynamic services and of smart objects raises new issues in the design, development and execution of software applications. These applications must be able to adapt to a software and hardware infrastructure that continuously and unpredictably changes. Prime examples are applications that follow the user as he/ she moves, such as those used in mobile phones, cars, houses, etc. which provide him/ her with permanent access to services over a prolonged period of time. As such, the application must face to variations in the context of use, and nevertheless ensure its quality of service. Having simplified the distribution of software applications, middleware have now to facilitate the design of these applications by providing them with the ability to adapt. They must provide software mechanisms at runtime which guarantee the permanent adaptation of the application to a changing context of use. These challenges will therefore increase when faced with new usage in increasingly diverse, variable and unpredictable contexts of use. \r\nThe present book ‘Computer science and ambient intelligence: from sensors to applications’ is an outcome of two CNRS ‘ambient intelligence’ schools organized in July of 2009 and 2011. In line with the ethos of this school, the present work aims to inform the lay reader of the challenges posed by this new field of research. Taking a holistic view, it covers various levels of abstraction, ranging from fundamental to advanced concepts and bringing together the contributions of various specialists in the field, the majority of whom have carried out their research within the school.\r\nThis book features the main areas of computer science concerned with ambient intelligence (e.g. human-computer interaction, middleware, networks and information systems, etc.). It is a multidisciplinary advance with contributions coming from intelligent materials and ethics, the aim of which is to demonstrate the importance of integrated research, based on social sciences and technological advances. Such research is multi-disciplinary with the aim to mobilize and bring together expertise from each field to develop new theories. This book also pays tribute to the field’s wide spectrum of applications with chapters focusing on health, transport and even tourism. The aim of the current work is not pedagogical; rather it is designed to provide a stimulating perspective to attest to the challenge of teaching within current frameworks due to the paradigm’s interdisciplinary and contemporary nature and the lack of structures, platforms and generic materials. Recent initiatives such as ‘FabLabs’ are surely part of a response to this. \r\nWe would like to warmly thank all the authors who have contributed to the creation of this book. We also sincerely hope that you have as much enjoyment reading their contributions as we have had in listening to their talks during both editions of the Ambient Intelligent school.\r\n", "year": 2013, "uri": "http://iihm.imag.fr/publication/CDS+13a/", "id": 673, "bibtype": "book", "editor": "Calvary, G., Delot, T., Sedes, F., Tigli, J.Y.", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Thierry", "last_name": "Delot" }, "3": { "first_name": "Florence", "last_name": "Sedes" }, "4": { "first_name": "Jean-Yves", "last_name": "Tigli" } }, "date": "2013-02-19", "type": "Livres", "pages": "1-1000", "abbr": "CDS+13a" }, { "lang": "en", "publisher": "Springer", "type_publi": "ouvrage", "title": "Semantic Models for Adaptive Interactive Systems", "bibtype": "book", "abstract": "Semantic technologies and, in particular, ontologies as formal and shareable representations\r\nof a domain play an increasingly important role in computer science,\r\nespecially for the design, development and execution of interactive systems. Semantic\r\nmodels can serve a number of different purposes in this context. They can be\r\nused as functional core or user interface models in model-driven analysis, design,\r\ngeneration, and adaptation of user interfaces.\r\nOntologies may enhance the functional coverage of an interactive system as well\r\nas its visualization and interaction capabilities in various ways, e.g., by providing\r\ninput assistance, intelligently clustering information, guiding collaborative interaction,\r\nor adapting the user interface according to the user’s context. Especially in\r\nthe latter case, ontologies can be applied for representing the various kinds of context\r\ninformation for context-aware and adaptive systems. In particular, they have\r\npromised to provide a technique for representing external physical context factors\r\nsuch as location, time or technical parameters, as well as “internal” context such as\r\nuser interest profiles or interaction context in a consistent, generalized manner. Owing\r\nto these properties, semantic models can also contribute to bridging gaps, e.g.,\r\nbetween user models, context-aware interfaces and model-driven UI generation.\r\nThere is, therefore, a considerable potential for using semantic models as a basis\r\nfor adaptive interactive systems. The range of potential adaptations is wide comprising,\r\nfor example, context- and user-dependent recommendations, interactive assistance\r\nwhen performing application-specific tasks, adaptation of the application\r\nfunctionality, adaptation of the collaboration process, or adaptive retrieval support.\r\nFurthermore, a variety of reasoning and machine learning techniques exist, that can\r\nbe employed to achieve adaptive system behavior. Last, but not least, the advent and\r\nrapid growth of Linked Open Data as a large-scale collection of semantic data has\r\npaved the way for a new breed of intelligent, knowledge-intensive applications.\r\nTo explore that potential, we have established a workshop series called Semantic\r\nModels for Adaptive Interactive Systems (SEMAIS). The workshop had its debut\r\nat the ACM Intelligent User Interfaces conference in Hong Kong in 2010, and was\r\nfollowed by two subsequent editions in Palo Alto in 2011, and in Lisbon in 2012. At\r\nthe workshop, we have seen cutting edge research spanning from the employment of semantic models in the development and generation of interactive systems to novel\r\ninteraction paradigms and applications for semantic data.\r\nThis book collects enhanced, revised, and updated versions of the best papers\r\nsubmitted to the three workshops editions, as well as additional original contributions.\r\nIt provides insights into methodologies for designing adaptive systems based\r\non semantic data, introduces models that can be used for building interactive systems,\r\nand showcases applications made possible by the use of semantic models.", "year": 2013, "uri": "http://iihm.imag.fr/publication/HPL+13a/", "id": 664, "note": "HCI Series", "editor": "Hussein, T., Paulheim, H., Lukosch, S., Ziegler, J., Calvary, G. (Eds.) ", "authors": { "1": { "first_name": "Tim", "last_name": "Hussein" }, "2": { "first_name": "Heiko", "last_name": "Paulheim" }, "3": { "first_name": "Stefan", "last_name": "Lukosch" }, "4": { "first_name": "Jurgen", "last_name": "Ziegler" }, "5": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2013-12-01", "type": "Livres", "pages": "204", "abbr": "HPL+13a" }, { "chapter": 10, "publisher": "Wiley", "type_publi": "chapitre", "lang": "en", "title": "Composition of User Interfaces", "abstract": "Composition of user interfaces", "year": 2013, "uri": "http://iihm.imag.fr/publication/CDO+13a/", "pages": "203-224", "bibtype": "inbook", "id": 672, "editor": "Calvary, G., Delot, T., Sedes, F., Tigli, J.Y.", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Anne-Marie", "last_name": "Dery-Pinna" }, "3": { "first_name": "Audrey", "last_name": "Occello" }, "4": { "first_name": "Philippe", "last_name": "Renevier" }, "5": { "first_name": "Yoann", "last_name": "Gabillon" } }, "date": "2013-02-19", "type": "Chapitres d'ouvrages", "booktitle": "Ambient intelligence: from sensors to applications", "abbr": "CDO+13a" }, { "lang": "fr", "publisher": "ACM", "type_publi": "autre", "title": "Plasticité des Interfaces par Perception de l’Interaction Homme-Machine : illustration en oculométrie ", "url": "https://hal.inria.fr/IHM-2013", "abstract": "Aujourd'hui, les efforts en plasticité des IHM ont principalement porté sur les méthodes de conception.\r\nOr, l’utilisation en ligne d’informations sur les perceptions de l’utilisateur est une source d’informations intéressantes pour la plasticité : elle permettrait une réparation, à la volée, de l’IHM pour mieux l’ajuster à l’humain. Pour montrer la pertinence et la faisabilité de cette approche, nous avons réalisé un démonstrateur d’une interface plastique s’adaptant en ligne en fonction des interactions (actions et perceptions) de l’utilisateur.", "authors": { "1": { "first_name": "Francis", "last_name": "Jambon" }, "2": { "first_name": "Kevin", "last_name": "Chappellet" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2013, "uri": "http://iihm.imag.fr/publication/JCC13a/", "pages": "1-2", "bibtype": "unpublished", "id": 667, "abbr": "JCC13a", "address": "Bordeaux, France", "date": "2013-11-18", "type": "Autres publications", "booktitle": "Annexe des actes de la conférence francophone en Interaction Homme-Machine (IHM 2013)" }, { "lang": "en", "publisher": "British Computer Society Swinton, UK, UK ©2012", "type_publi": "icolcomlec", "title": "Users need your models! Exploiting Design Models for Explanations", "url": "http://ewic.bcs.org/content/ConWebDoc/47770", "abstract": "End users can ask themselves about the User Interface (UI). Questions arise because users are not designers so both designers and users, have different perceptions of the same UI. Help Systems have naturally emerged to tackle this problem. Most of these Help Systems are predefined, so at design time designers need to anticipate the problems users may find at runtime, which limits the scope of the support. This paper explores Model-Driven Engineering to overcome this limitation: models created at design time are exploited at runtime for providing end users with explanations.\r\nBased on Norman’s Theory of Action this paper introduces the Gulf of Quality as the distance between the models the designer creates at design time and the mental models the end user elaborates. This concept sets the basis of a Model-Driven method and a supporting architecture for computing explanations for the end user. The method deals uniformly with the UI of the help system and the UI of the application. They can be weaved or not, depending on the model transformations the designer selects. A software architecture is devised and implemented in a running IDE. The feasibility of the approach is shown through two use cases.", "authors": { "0": { "first_name": "Alfonso", "last_name": "García Frey" }, "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/GCD12a/", "pages": "79-88", "bibtype": "inproceedings", "id": 591, "abbr": "GCD12a", "address": "Birmingham, UK", "date": "2012-06-05", "document": "http://iihm.imag.fr/publs/2012/p79-frey.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of HCI 2012, Human Computer Interaction, People and Computers XXVI, The 26th BCS HCI Group conference (Birmingham, UK)" }, { "lang": "en", "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Where do Facebook Intelligent Lists Come From?", "abstract": "On September 19th 2011, Facebook introduced ”Intelligent\r\nLists” which are Friends Lists (FL) automatically created and\r\npre-filled based on users’ and their contacts’ profiles information\r\n(education, work, city of living, kin, etc.). In early 2011,\r\nwe conducted a study on contact management in Facebook\r\nin order to understand users’ real needs. Outcomes from this\r\nstudy suggest several recommendations, some of which can\r\nbe found today in the Facebook Intelligent Lists.\r\nThis paper provides explanations on the recent evolution in\r\nFacebook contact management. The user study involved 148\r\nparticipants. From their Facebook accounts, we retrieved 340\r\nFriends Lists and 347 family ties. In the overall, the study\r\nhas led to numerous interesting outocomes. In this paper, we\r\nfocus on those related to Friends Lists and, particularly, on\r\nrecommendations that have not yet been implemented in Facebook.", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" }, "4": { "first_name": "Nadine", "last_name": "Mandran" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/CCD+12a/", "pages": "289-292", "note": "14-17 February 2012", "id": 579, "abbr": "CCD+12a", "address": "Lisbon, Portugal", "date": "2012-02-14", "document": "http://iihm.imag.fr/publs/2012/iui12-camara.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "International Conference on Intelligent User Interfaces (IUI’2012)" }, { "lang": "en", "publisher": "ACM Press", "doi": "http://dx.doi.org/10.1145/2305484.2305528", "title": "UsiCOMP: an Extensible Model-Driven Composer", "abstract": "Modern User Interfaces need to dynamically adapt at runtime to their context of use, i.e. mainly to the changes that can occur in the environment or in the platform. Model-Driven Engineering offers powerful solutions to handle the design and the implementation of such UIs. But this approach requires the creation of an important amount of models and transformations, each of them in turn requiring specific knowledge and competencies. This leads to the need of an adapted tool sustaining the designers’ work.\r\nThis paper introduces UsiCOMP, an integrated and open framework which allows designers to create models and modify them at design and at runtime. It relies on a service-based architecture and proposes two modules, for design and execution. The implementation has been made using OSGi services offering dynamic possibilities for using and extending the tool. This paper describes this architecture and shows the extension capacities of the framework through two running examples.", "authors": { "0": { "first_name": "Alfonso", "last_name": "García Frey" }, "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Yoann", "last_name": "Gabillon" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/GCD+12a/", "pages": "263-268", "bibtype": "inproceedings", "id": 585, "abbr": "GCD+12a", "address": "Copenhagen, Denmark", "date": "2012-05-03", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the fourth ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2012)", "type_publi": "icolcomlec" }, { "lang": "fr", "type_publi": "colcomlec", "title": "De l’impersonnel au personnel, du pérenne à l’éphémère : retours d'expérience de Cocoon - Vive les arbres de vie", "abstract": "This paper deals with context-aware mobile information systems. From an analysis of the information delivered by such systems, it proposes the PIPE (Personal, Impersonal, Perennial, Ephemeral) taxonomy, and characterizes 9 systems accordingly. This shows that focus has been set on impersonal information (museums, restaurants, music, etc.) so far while neglecting personal information related to individuals’ life stories and contexts. This motivated the design, implementation and evaluation of Cocoon, a context-aware information system that fully covers the PIPE taxonomy. Evaluation shows that personal information is more important to users than impersonal information. However, as there is currently no source for personal information, the paper proposes the concept of Life Trees.", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/CCD12a/", "pages": "137-144", "bibtype": "inproceedings", "id": 674, "abbr": "CCD12a", "address": "Biarritz, France ", "date": "2012-09-01", "document": "http://iihm.imag.fr/publs/2012/ergoihm12-camara.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Conférence francophone en Interaction Homme-Machine (ErgoIHM) " }, { "lang": "fr", "publisher": "ACM Press", "doi": "http://dx.doi.org/10.1145/2652574.2653415", "bibtype": "inproceedings", "title": "IHM perlées pour le Cloud Computing : premiers retours d’expérience en informatique médicale", "url": "http://dl.acm.org/citation.cfm?id=2653415", "abstract": "L’émergence de l’informatique à la demande telle que le\r\nCloud Computing périme la métaphore actuelle du\r\nbureau, centrée données. Il faut l’ouvrir aux acteurs,\r\ntâches et relations sociales qui les unissent. Cet article\r\npropose le concept de “perle” pour dénoter et représenter\r\ndes entités à valeur sociale ajoutée. Il présente un\r\ndémonstrateur de concept dans le domaine médical et\r\nrelate une étude qualitative confirmant l’innovation et la\r\npertinence de la proposition.", "authors": { "1": { "first_name": "Laure", "last_name": "Martins-Baltar" }, "2": { "first_name": "Yann", "last_name": "Laurillau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/MLC12a/", "pages": "100-107", "note": "Octobre 2012", "id": 613, "abbr": "MLC12a", "address": "Biarritz, France ", "date": "2012-10-21", "document": "http://iihm.imag.fr/publs/2012/ErgoIHM_vf.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 24ème Conférence francophone sur l’Interaction Homme-Machine (ACM IHM’2012)", "type_publi": "colcomlec" }, { "chapter": 10, "publisher": "Hermes Sciences Publishing Ltd", "type_publi": "chapitre", "lang": "fr", "title": "Composition d'interfaces homme-machine", "abstract": "Composition d'interfaces homme-machine", "year": 2012, "uri": "http://iihm.imag.fr/publication/CDO+12a/", "pages": "233-254", "bibtype": "inbook", "id": 600, "editor": "CALVARY Gaëlle, DELOT Thierry, SÈDES Florence et TIGLI JeanYves", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Anne-Marie", "last_name": "Dery-Pinna" }, "3": { "first_name": "Audrey", "last_name": "Occello" }, "4": { "first_name": "Philippe", "last_name": "Renevier" }, "5": { "first_name": "Yoann", "last_name": "Gabillon" } }, "date": "2012-07-03", "type": "Chapitres d'ouvrages", "booktitle": "Informatique et Intelligence Ambiante", "abbr": "CDO+12a" }, { "lang": "en", "publisher": "CRC Press, taylor and Francis Group", "type_publi": "chapitre", "title": "HCI and Software Engineering for User Interface Plasticity", "abstract": "HCI and SE pursue the same goal, using development processes and notations that sometimes overlap and complement each other. In this chapter, we present one way to exploit both fields for the development of plastic user interfaces using the notion of model as the keystone between the two disciplines. We define the concept of user interface (UI) plasticity and develop the problem space for this concept. Exemplars of plastic interactive systems will illustrate aspects of this problem space. We then introduce the key objectives and principles of Model-­Driven Engineering (MDE) and analyze the contributions and limitations of MDE to address the problem of UI plasticity. Drawing from our experience with MDE applied to UI plasticity, we show how to address these limitations and conclude with recommendations for a research agenda", "year": 2012, "uri": "http://iihm.imag.fr/publication/CC12a/", "pages": "1195-1220", "bibtype": "inbook", "id": 597, "editor": "Julie A. Jacko", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2012-07-02", "document": "http://iihm.imag.fr/publs/2012/HCIHandbook_chapter52_for3rdEdition.pdf", "type": "Chapitres d'ouvrages", "booktitle": "The Human Computer Handbook - Fundamentals, Evolving Technologies, and Emerging Applications, 3rd edition", "abbr": "CC12a" }, { "chapter": 9, "publisher": "Hermes (Traite Informatique et Systemes d'Information, IC2)", "type_publi": "chapitre", "lang": "fr", "title": "Systèmes interactifs et adaptation centrée utilisateur : la plasticité des Interfaces Homme-Machine", "abstract": "L’adaptation des IHM est un problème qui exige à la fois des connaissances pointues en Interaction Homme-Machine mais aussi des savoirs sur les systèmes interactifs dans leur ensemble, dépassant le domaine de l’Interaction Homme-Machine pour aller piocher dans de nombreux aspects de l’informatique, Génie Logiciel et systèmes répartis notamment. Si, comme nous le montrons dans ce chapitre, le Génie Logiciel et les systèmes répartis traitent de l’adaptation des logiciels, le facteur humain en est souvent exclu. C’est la raison pour laquelle, en 1999, nous avons introduit le concept de plasticité des interfaces homme-machine pour qualifier l’adaptation centrée utilisateur. C’est l’objet de ce chapitre que nous structurons en deux grandes parties : l’une pour définir avec précision le concept de plasticité des IHM et son espace problème, l’autre, en deux volets, consacrée à la mise en œuvre technique : les cadres de référence et nos recommandations de mise en œuvre. Nous concluons sur les acquis et les problèmes ouverts", "year": 2012, "uri": "http://iihm.imag.fr/publication/CCD+12b/", "id": 598, "bibtype": "inbook", "editor": "C. Calvary, T. Delot, F. Sedes, J.-Y. Tigli", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Alexandre", "last_name": "Demeure" }, "4": { "first_name": "Lionel", "last_name": "Balme" } }, "date": "2012-07-03", "document": "http://iihm.imag.fr/publs/2012/LivreAmi-Chap9-Plasticite-CoutazCalvary_.pdf", "type": "Chapitres d'ouvrages", "booktitle": "Informatique et Intelligence Ambiante", "abbr": "CCD+12b" }, { "chapter": 1, "publisher": "Cédapudès Editions", "type_publi": "chapitre", "lang": "fr", "title": "Plasticité des IHM", "abstract": "Plasticité des IHM", "authors": { "1": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Audrey", "last_name": "Serna" } }, "year": 2012, "uri": "http://iihm.imag.fr/publication/DCS12a/", "pages": "13-37", "bibtype": "inbook", "id": 621, "editor": "Lopisteguy Philippe, Rieu Dominique, Roose Philippe", "address": "France", "date": "2012-10-01", "type": "Chapitres d'ouvrages", "booktitle": "L’Adaptation dans tous ses états ", "abbr": "DCS12a" }, { "chapter": 9, "publisher": "Wiley-ISTE", "doi": "http://doi.org/10.1002/9781118580974.ch9", "lang": "en", "title": "Interactive Systems and User-Centered Adaptation: The Plasticity of User Interfaces ", "abstract": "The adaptation of user interfaces (UI) is a problem that simultaneously demands a detailed knowledge of man-machine interaction but also knowledge of interactive systems as a whole, going beyond the field of man-machine interaction, to be able to choose from many aspects of information technology, software engineering and distributed systems notably. As shown in this chapter, software engineering and distributed systems deal with software adaptation. However, the human element is often forgotten. This is why, in 1999, we introduced the concept of plasticity of man-machine interfaces to qualify user-centred adaptation. This is the object of this chapter that we will structure in two sections: one to define precisely the concept of UI plasticity and its problem space, the other, in two instalments, dedicated to technical implementation: the frames of reference and our recommendations on how to implement them. We will conclude on this chapter the gains and the problems found.", "year": 2012, "uri": "http://iihm.imag.fr/publication/CCD+12c/", "pages": "147-202", "bibtype": "inbook", "id": 660, "editor": "Gaëlle Calvary, Thierry Delot, Florence Sèdes and Jean-Yves Tigli", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Alexandre", "last_name": "Demeure" }, "4": { "first_name": "Lionel", "last_name": "Balme" } }, "date": "2012-02-17", "type": "Chapitres d'ouvrages", "booktitle": "Computer Science and Ambient Intelligence", "type_publi": "chapitre", "abbr": "CCD+12c" }, { "lang": "en", "publisher": "ACM Press", "doi": "http://dx.doi.org/10.1145/1996461.1996534", "title": "QUIMERA: a Quality Metamodel to Improve Design Rationale", "url": "http://dl.acm.org/citation.cfm?id=1996534", "abstract": "With the increasing complexity of User Interfaces (UI) it is more and more necessary to make users understand the UI. We promote a Model-Driven approach to improve the perceived quality through an explicit and observable design rationale. The design rationale is the logical reasons given to justify a designed artifact. The design decisions are not taken arbitrarily, but following some criteria. We propose a Quality Metamodel to justify these decisions along a Model-Driven Engineering approach.", "authors": { "0": { "first_name": "Alfonso", "last_name": "García Frey" }, "1": { "first_name": "Éric", "last_name": "Céret" }, "2": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/GCD+11a/", "pages": "265-270", "bibtype": "inproceedings", "id": 556, "abbr": "GCD+11a", "address": "Pisa, Italy", "date": "2011-03-21", "document": "http://iihm.imag.fr/publs/2011/lbr0137-frey.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the third ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2011)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM", "type_publi": "icolcomlec", "bibtype": "inproceedings", "title": "Examples Galleries Generated by Interactive Genetic Algorithms", "url": "http://iihm.imag.fr/dmasson/publications/2011/Desire11-Masson-ExampleGallery.pdf", "abstract": "Examples browsing is a common designer practice in user interface design. Several design galleries can be found on Internet. However, those galleries are hand crafted and thus limited and cumbersome to build. In this paper, we claim for tools for supporting both the production and exploration of examples.. We describe a running prototype based on Interactive Genetic Algorithms (IGA), and relate an early evaluation. ", "authors": { "1": { "first_name": "Dimitri", "last_name": "Masson" }, "2": { "first_name": "Alexandre", "last_name": "Demeure" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/MDC11b/", "pages": "61-71", "note": "October 19-21, 2011, Eindhoven, the Netherlands", "id": 578, "abbr": "MDC11b", "address": "Eindhoven, the Netherlands", "date": "2011-10-20", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Procedings of the Second Conference on Creativity and Innovation in Design (DESIRE’2011)" }, { "lang": "fr", "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "Flexibilité dans les plans pour une planification centrée humain", "abstract": "La flexibilité de l’interaction est une propriété fondamentale en interaction Homme-\r\nMachine. Elle est exacerbée en informatique ubiquitaire où l’utilisateur final devient le programmeur\r\nde son environnement : il convient dès lors de produire des plans partiellement\r\nrésolus. Les plans dits flexibles permettent de différer certains choix de conception à l’exécution.\r\nDans cet article, nous étudions des plans flexibles car permettant à l’utilisateur de\r\ndécider de l’ordre d’application d’un traitement spécifique (corps de boucle) à un ensemble\r\nd’objets (variants de boucle).\r\nNous proposons l’algorithme \u0015-graphplan fondé sur l’approche de planification de graphe.\r\n\u0015-graphplan n’a besoin d’aucune connaissance spécifique pour fournir des plans flexibles.\r\nEn relâchant des contraintes mutex dans le graphe de planification, \u0015-graphplan découvre\r\nles variants de boucle et construit des macro-actions constituant le corps des boucles. Nous\r\nmontrons que \u0015-graphplan est performant aussi bien avec des domaines “itératifs” que “linéaires”.", "authors": { "1": { "first_name": "Cyrille", "last_name": "Martin" }, "2": { "first_name": "Humbert", "last_name": "Fiorino" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/MFC11a/", "pages": "1500-1900", "note": "Juin 2011", "id": 560, "editor": "Bruno Zanuttini", "address": "Rouen, France", "date": "2011-06-02", "document": "http://iihm.imag.fr/publs/2011/jfpda2011.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes des Sixièmes Journées Francophones de Planification, Décision et Apprentissage pour la conduite de systèmes (JFPDA 2011)", "abbr": "MFC11a" }, { "lang": "fr", "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "Inspirer, Explorer : Magellan, un Environnement Interactif Evolutionnaire pour la Génération d’Exemples", "url": "http://iihm.imag.fr/dmasson/publications/2011/IHM11-Masson-InspirerExplorer.pdf", "abstract": "La créativité est une qualité essentielle en conception\r\nd'Interfaces Homme-Machine (IHM). Si plusieurs méthodes et\r\noutils support existent, la présentation d'exemples pour inspirer\r\nle designer reste peu explorée. Cet article propose Magellan, un\r\nenvironnement interactif évolutionnaire pour générer semiautomatiquement\r\ndes galeries d'exemples adaptés au problème\r\nde conception traité. Nous présentons une évaluation qualitative\r\nde l’outil menée dans le cadre de la conception d'une IHM de\r\nmessagerie instantanée.", "authors": { "1": { "first_name": "Dimitri", "last_name": "Masson" }, "2": { "first_name": "Alexandre", "last_name": "Demeure" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/MDC11a/", "pages": "1-10", "note": "Nice-Sophia Antipolis", "id": 561, "abbr": "MDC11a", "address": "Sophia Antipolis, France", "date": "2011-06-02", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la 23ème conférence francophone sur l’Interaction Homme-Machine (IHM’2011)" }, { "lang": "fr", "volume": 30, "type_publi": "revcomlec", "uri": "http://iihm.imag.fr/publication/GCF11a/", "title": "Composition d’Interfaces Homme-Machine en contexte : approche par planification automatique", "bibtype": "article", "abstract": "En informatique ambiante, les objectifs de l’utilisateur peuvent émerger opportunément. Il devient, dès lors, nécessaire de savoir générer à la volée des systèmes interactifs. Un système interactif est composé d’un noyau fonctionnel et d’une Interface Homme-Machine (IHM). Cet article traite de la composition d’IHM pour un objectif utilisateur et un contexte d’usage (utilisateur, plate-forme, environnement) donnés. Un état de l’art sur la composition d’IHM positionne notre travail et en montre la complémentarité par rapport aux travaux existants. Le principe est de composer un modèle de tâches puis de composer l’IHM concrète à l’aide d’une boîte à outils d’interacteurs définis au niveau tâches. La composition du modèle de tâches se fait par planification automatique. L’étude montre que les planificateurs existants ne répondent pas au problème. Aussi, un planificateur a été spécifiquement développé pour l’IHM. Son utilisation est illustrée dans un prototype Compose. Le travail est original à deux titres : d’une part, son approche « Composition de modèles de tâches » est une extension de la littérature ; d’autre part, la composition d’IHM est un nouveau cadre applicatif pour les algorithmes de planification.", "publisher": "Hermès", "year": 2011, "number": 10, "pages": "1143-1166", "note": "Numéro Spécial Composition, Décembre 2011", "id": 559, "abbr": "GCF11a", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Humbert", "last_name": "Fiorino" } }, "date": "2011-05-27", "document": "http://iihm.imag.fr/publs/2011/TSI-gabillon-calvary-fiorino.pdf", "type": "Revues nationales avec comité de lecture", "journal": "Technique et Science Informatiques (TSI)" }, { "chapter": 11, "publisher": "ISTE Ltd and John Wiley & Sons, Inc.", "type_publi": "chapitre", "lang": "en", "title": "Transport: a fertile ground for the plasticity of user interfaces", "abstract": "This chapter structures the key elements of UI evolution in ambient intelligence. It shows how UI plasticity acts as an integrator for these evolutions from a user’s perspective. Plasticity is then illustrated in the field of transport, which proves to be an extremely fertile application framework. ", "year": 2011, "uri": "http://iihm.imag.fr/publication/CSK+11a/", "pages": "343-368", "bibtype": "inbook", "id": 569, "editor": "C. Kolski", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Audrey", "last_name": "Serna" }, "3": { "first_name": "Christophe", "last_name": "Kolski" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" } }, "date": "2011-09-30", "document": "http://iihm.imag.fr/publs/2011/11 Chapter 11.pdf", "type": "Chapitres d'ouvrages", "booktitle": "Human-Computer Interactions in Transport", "abbr": "CSK+11a" }, { "lang": "en", "publisher": "Springer", "type_publi": "chapitre", "title": "Envisioning Advanced User Interfaces for E-Government Applications: A Case Study", "abstract": "The increasing use of the Web as a software platform together with the advance of\r\ntechnology has promoted Web applications as a starting point for improving the\r\ncommunication between citizens and administration. Currently, several egovernment\r\nWeb portals propose applications for accessing information regarding\r\nhealthcare, taxation, registration, housing, agriculture, education, and social\r\nservices, which otherwise may be difficult to obtain. However, the adoption of\r\nservices provided to citizens depends upon how such applications comply with the\r\nusers’ needs. Unfortunately, building an e-government web site doesn’t guarantee\r\nthat all citizens who come to use it can access its contents. These services need to be\r\naccessible to all citizens/customers equally to ensure wider reach and subsequent\r\nadoption of the e-government services. User disabilities, computer or language\r\nilliteracy (e.g., foreign language), flexibility on information access (e.g., user\r\nremotely located in rural areas, homeless, mobile users), and ensuring user privacy on sensitive data are some of the barriers that must be taken into\r\naccount when designing the User Interface (UI) of e-government applications.\r\n Although several initiatives (such as the W3C WAI) focus on how\r\nto promote usability and accessibility of content provided via e-government, many\r\ngovernments are enhancing their technology to make their services compatible with\r\nnew communication channels available through multiple devices including\r\ninteractive digital TVs (iTV), personal digital assistants (PDAs), and mobile phones.\r\nIn this chapter we focus on this latter issue, which means the development of\r\nmulti-target government services available across several platforms. Hereafter we\r\ndiscuss the major constraints underlining the importance of investment on the UI’s\r\ndesign of e-government applications. Moreover, we propose a framework for\r\nenvisioning advanced UIs where the adaptation to the user’s capabilities, and\r\navailable devices as well as physical and social environment will play a major role.", "year": 2011, "uri": "http://iihm.imag.fr/publication/CSC+11a/", "pages": "205-228", "bibtype": "inbook", "id": 549, "editor": "S. Assar, I. Boughzala, I. Boydens", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Audrey", "last_name": "Serna" }, "3": { "first_name": "Joëlle", "last_name": "Coutaz" }, "4": { "first_name": "Dominique", "last_name": "Scapin" }, "5": { "first_name": "Florence", "last_name": "Pontico" }, "6": { "first_name": "Marco", "last_name": "Winckler" } }, "date": "2011-01-01", "type": "Chapitres d'ouvrages", "booktitle": "Practical Studies in E-Government. Best Practices from Around the World", "abbr": "CSC+11a" }, { "lang": "en", "publisher": "Springer HCI", "type_publi": "colloque", "title": "Graphs of models for exploring design spaces in the engineering of Human Computer Interaction", "url": "http://iihm.imag.fr/dmasson/publications/2011/Semais11-Demeure-GraphOfModels.pdf", "abstract": "Model Driven Engineering (MDE) has focused on the latest stages of the design process so far and as a result has missed the opportunity to foster creativity in the early phases. Our research aims at stretching MDE all over the design process including the creative phases so that to go beyond the well-known „fast-food UIs‟ limit of MDE. We propose to consider sketches and prototypes as models. This paper claims for storing these models in a graph so that to both inspire designers and support adaptation at runtime.", "authors": { "1": { "first_name": "Alexandre", "last_name": "Demeure" }, "2": { "first_name": "Dimitri", "last_name": "Masson" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/DMC11a/", "id": 533, "bibtype": "inproceedings", "abbr": "DMC11a", "address": "Palo Alto, CA", "date": "2011-02-13", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceeding of the 2nd SEMAIS workshop of the IUI 2011 conference" }, { "lang": "en", "publisher": "Springer HCI", "type_publi": "colloque", "title": "Automated planning for user interface composition", "abstract": "In ubiquitous computing, both the context of use and the users’ needs may change dynamically with users’ mobility and with the availability of interaction resources. In such changing environment, an interactive system must be dynamically composable according to the user’s need and to the current context of use. This article elicits the degrees of freedom User Interfaces (UI) composition has to face, and investigates automated planning to compose UIs without relying on a predefined task model. This composition process considers a set of ergonomic criterions, the current context of use, and the user’s goal as inputs of a planning problem. A running case study illustrates the approach: the end-user specifies his/her goal (e.g., Get medical assistance); the system composes a UI in turn by assembling fragments of models in a planning process.", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Mathieu", "last_name": "Petit" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Humbert", "last_name": "Fiorino" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/GPC+11a/", "id": 538, "bibtype": "inproceedings", "abbr": "GPC+11a", "address": "Palo Alto, CA", "date": "2011-02-13", "document": "http://iihm.imag.fr/publs/2011/SEMAIS11-gabillon.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceedings of the 2nd International Workshop on Semantic Models for Adaptive Interactive Systems: SEMAIS'11 at IUI 2011 conference" }, { "lang": "en", "bibtype": "unpublished", "type_publi": "autre", "title": "Flexible Plans for Adaptation by End-Users", "abstract": "Ubiquitous computing promotes flexibility for the enduser.\r\nThis means that some design choices have to be shifted from design-time to run-time in order to involve the end-user into the decision process.\r\nIn this paper, we study flexible plans, i.e. plans that let the end-user arrange tasks planned by an automated process seeking to achieve his needs.\r\nMore precisely, we present an algorithm\u0015 -graphplan that lets the end-user to decide the order of specific treatments (loop body) execution to a set of objects (loop variants).\r\n\u0015-graphplan is based on graph planning structure.\r\nIts strength is that it does not require any problem dependent knowledge to compute flexible plans.\r\nBy relaxing mutex constraints in the planning graph, \u0015-graphplan discovers the loop variants and builds the\r\nmacro-actions that constitute the loop bodies.\r\nWe show that \u0015-graphplan is performant with “iterative” as well as with “linear” domains.", "authors": { "1": { "first_name": "Cyrille", "last_name": "Martin" }, "2": { "first_name": "Humbert", "last_name": "Fiorino" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/MFC11b/", "note": "International Workshop on Generalized Planning, Conference , AAAI 2011, August 8th, 2011, San Francisco", "abbr": "MFC11b", "address": "San Francisco, USA", "date": "2011-06-02", "document": "http://iihm.imag.fr/publs/2011/aaai.pdf", "type": "Autres publications", "id": 562 }, { "lang": "fr", "bibtype": "unpublished", "type_publi": "autre", "title": "QUIMERA - Toward an unifying quality metamodel", "abstract": "Différents modèles et méta-modèles de qualité existent pour les Systèmes d'Information, le Génie Logiciel ou l'Interaction Homme-Machine. Certains sont orientés vers l'évaluation de code et ne considèrent pas les modèles du système ; d'autres ne traitent pas des résultats de l'évaluation de la qualité. Enfin il leur manque parfois une des perspectives sur la qualité. Pour couvrir tous ces aspects, nous proposons QUIMERA, un méta-modèle de qualité qui unifie les exigences de qualité des différents domaines. Ce papier illustre QUIMERA sur deux cas d'études relevant de l'IHM et des systèmes d'information.", "authors": { "1": { "first_name": "Alfonso", "last_name": "García Frey" }, "2": { "first_name": "Éric", "last_name": "Céret" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2011, "uri": "http://iihm.imag.fr/publication/GCD+11b/", "pages": "1-10", "note": "6 pages", "id": 557, "abbr": "GCD+11b", "address": "Lille, France", "date": "2011-04-12", "document": "http://iihm.imag.fr/publs/2011/inforsid2011-quimera_.pdf", "type": "Autres publications", "booktitle": "Congrès INFORSID'11 " }, { "lang": "en", "publisher": "ACM Press", "type_publi": "icolcomlec", "title": "How Assessing Plasticity Design Choices Can Improve UI Quality: A Case Study ", "bibtype": "inproceedings", "abstract": "In Human Computer Interaction, plasticity refers to the\r\ncapacity of User Interfaces (UIs) to withstand variations of\r\ncontext of use while preserving quality in use. Frequently,\r\ninsuring more or less smooth transition from one context of\r\nuse to the other (from the end-user perspective) is conducted\r\nad hoc. To support a more systematic approach for\r\ncharacterizing UI tuning in terms of quality in use along\r\ncontext of use variations, we present an exploratory study\r\nfocused deliberately on platform aspects. The design process\r\nof this particular case study is detailed and all design\r\ndecisions have been recorded in terms of their influence on\r\nUI ergonomic quality, using Ergonomic Criteria. The\r\ninteresting result is that most design choices when changing\r\nthe platform lead to the reexamination of the initial designs.\r\nOngoing work is done to support the insight that considering\r\nplasticity seems to help in explicitly broadening UI design\r\nchoices and sharpening the solution.", "authors": { "1": { "first_name": "Audrey", "last_name": "Serna" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Dominique", "last_name": "Scapin" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/SCS10a/", "pages": "29-34", "note": "June 19-23, 2010", "id": 508, "abbr": "SCS10a", "address": "Berlin, Germany", "date": "2010-04-22", "document": "http://iihm.imag.fr/publs/2010/Serna-Calvary-Scapin-EICS2010-ACMpermission.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceeding of the second ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010)" }, { "lang": "en", "publisher": "ACM Press", "doi": "http://doi.acm.org.gate6.inist.fr/10.1145/1822018.1822026", "title": "Xplain: an Editor for building Self-Explanatory User Interfaces by Model-Driven Engineering", "abstract": "Modern User Interfaces (UI) must deal with the increasing complexity of applications in terms of functionality as well as new properties as plasticity. The plasticity of a UI denotes its capacity of adaptation to the context of use while preserving its quality. The efforts in plasticity have focused on the (meta) modeling of the UI, but the quality remains uncovered. This paper describes an on-going research that studies a method to develop Self-Explanatory User Interfaces as well as an editor that implements this method. Self-explanation makes reference to the capacity of a UI to provide the end-user with information about its rationale (which is the purpose of the UI), its design rationale (why is the UI structured into this set of workspaces?, what’s the purpose of this button?), its current state (why is the menu disabled?) as well as the evolution of the state (how can I enable this feature?). Explanations are provided by embedded models.", "authors": { "1": { "first_name": "Alfonso", "last_name": "García Frey" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/GCD10b/", "pages": "41-46", "bibtype": "inproceedings", "id": 517, "abbr": "GCD10b", "address": "Berlin, Germany", "date": "2010-07-02", "document": "http://iihm.imag.fr/publs/2010/p41-garcia-frey.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "Proceedings of the second ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010)", "type_publi": "icolcomlec" }, { "lang": "en", "publisher": "ACM New York, NY, USA", "doi": "http://dx.doi.org/10.1145/1822018.1822032", "title": "Magellan, an evolutionary system to foster user interface design creativity", "url": "http://iihm.imag.fr/dmasson/publications/2010/EICS10_Masson_Magellan.pdf", "abstract": "Fostering creativity in User Interface (UI) design is\r\nchallenging for innovation. This paper explores the\r\ncombination of model-based approaches and interactive\r\ngenetic algorithms to foster the exploration of the design\r\nspace. A user task model is given in input. Magellan\r\nproduces sketches of UIs that aim at inspiring the designer.\r\nLater on, appropriate tools may be used to tune the right\r\ndesign into the design right. Magellan is a proof of concept\r\nthat deserves further exploration. Currently it is\r\nimplemented using COMETs but it is not dependent of this\r\ntechnology.", "authors": { "1": { "first_name": "Dimitri", "last_name": "Masson" }, "2": { "first_name": "Alexandre", "last_name": "Demeure" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/MDC10a/", "pages": "87-92", "bibtype": "inproceedings", "id": 532, "abbr": "MDC10a", "address": "Berlin, Germany", "date": "2010-06-19", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "booktitle": "EICS '10 Proceedings of the 2nd ACM SIGCHI symposium on Engineering interactive computing systems", "type_publi": "icolcomlec" }, { "lang": "fr", "publisher": "ACM", "type_publi": "colcomlec", "title": "Penser “Plasticité” peut améliorer la Qualité des Interfaces Homme-Machine : une étude de cas", "abstract": "En Interaction Homme-Machine, la plasticité désigne la capacité des Interfaces Homme-Machine (IHM) à s’adapter aux variations du contexte d’usage () en conservant la qua-lité attendue par l’utilisateur. La plasticité a fait l’objet de nombreuses études ; l’adaptation d’un contexte d’usage à un autre y était envisagée dans le but de satis-faire l’utilisateur final. Dans cet article, la perspective est différente : la plasticité n’est plus l’objet de l’étude mais un moyen pour le concepteur d’améliorer la qualité des IHM. L’étude de cas présentée dans cet article est la conception d’une téléprocédure citoyenne plastique. Nous relatons tous les choix de conception et étudions leur impact sur la qualité des IHM. En particulier, nous montrons que concevoir une IHM pour un petit écran permet d’améliorer la qualité d’une version grand écran conçue au préalable.", "authors": { "1": { "first_name": "Audrey", "last_name": "Serna" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Dominique", "last_name": "Scapin" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/SCS10b/", "pages": "77-84", "bibtype": "inproceedings", "id": 511, "editor": "Calvary, G. and Wolff, M.", "address": "Biarritz, France", "date": "2010-06-04", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la conférence Ergo'IA 2010", "abbr": "SCS10b" }, { "lang": "fr", "publisher": "ACM", "type_publi": "colcomlec", "title": "Cocoon, un système de recommandation sensible au contexte : analyse de la valeur par une étude qualitative", "abstract": "L’informatique ambiante permet la diffusion et l’accès à l’information en tout lieu, à tout moment, sur toute plate-forme. Mais quelle en est la valeur pour le citoyen ? Sa qualité de vie en sera-t-elle améliorée ? Cet article s’intéresse à un système particulier, Cocoon : un système de recommandation sensible au contexte. Cet article rela-te l’application de la méthode de conception centrée va-leur de G. Cockton (WCD pour Worth Centered Design) pour identifier les éléments de valeur de Cocoon. Le tra-vail porte sur la première phase de WCD : l'analyse des besoins. Elle s’est faite via des entretiens individuels. Une liste d’exigences pour la conception de Cocoon a été établie. Ces exigences ainsi que le protocole sont pré-sentés dans cet article. Une discussion est ensuite menée sur l’intérêt et les limites de l’approche.", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Rachel", "last_name": "Demumieux" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Nadine", "last_name": "Mandran" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/CDC+10a/", "pages": "211-218", "bibtype": "inproceedings", "id": 555, "editor": "Calvary, G. and Wolff, M.", "address": "Biarritz, France", "date": "2010-10-10", "document": "http://iihm.imag.fr/publs/2010/ergoia10-camara.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "Actes de la conférence Ergo 'IA 2010", "abbr": "CDC+10a" }, { "lang": "fr", "volume": 29, "type_publi": "revcomlec", "title": "A la croisée de l’Ingénierie de l’Interaction Homme-Machine et de l’Ingénierie Dirigée par les Modèles", "bibtype": "article", "abstract": "L’Ingénierie de l’Interaction Homme-Machine (IIHM) s’est très tôt tournée vers les modèles pour expliciter ses savoirs. Dès lors, l’explicitation et la capitalisation de ses savoir-faire via des outils de génération automatique d’Interfaces Homme-Machine (IHM) par transformations de modèles furent très vite explorées pour diminuer les coûts de développement. Mais la qualité décevante des IHM générées condamna rapidement l’approche. Aujourd’hui, ces mêmes modèles sont revisités et étendus avec les exigences de l’informatique ambiante. L’Ingénierie des Modèles s’avère un angle d’approche prometteur pour la mise en œuvre opérationnelle de ces exigences. Cet article retrace les points clés de la rencontre IHM-Modèles et montre la puissance des perspectives pour les communautés IDM et IHM.", "publisher": "Lavoisier", "year": 2010, "uri": "http://iihm.imag.fr/publication/CDO+10a/", "pages": "479-503", "note": "Blay-Fornarino, M., Duchien, L. (Eds)", "id": 553, "abbr": "CDO+10a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Anne-Marie", "last_name": "Dery-Pinna" }, "3": { "first_name": "Audrey", "last_name": "Occello" }, "4": { "first_name": "Philippe", "last_name": "Renevier" } }, "date": "2010-04-30", "type": "Revues nationales avec comité de lecture", "journal": "Revue Technique et science informatiques-RSTI série TSI, Numéro spécial Ingénierie dirigée par les modèles" }, { "chapter": 1, "publisher": "ACM", "type_publi": "revcomlec", "lang": "fr", "uri": "http://iihm.imag.fr/publication/CCD+10a/", "title": "Premiers retours d'expérience sur l’utilisabilité et les usages de systèmes interactifs plastiques", "bibtype": "article", "journal": "Journal d’Interaction Personne-Système (JIPS)", "year": 2010, "number": 1, "pages": "1-37", "volume": 1, "id": 554, "abbr": "CCD+10a", "authors": { "1": { "first_name": "Fatoumata", "last_name": "Camara" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" }, "4": { "first_name": "Vincent", "last_name": "Ganneau" } }, "date": "2010-01-01", "document": "http://iihm.imag.fr/publs/2010/jips10-camara.pdf", "type": "Revues nationales avec comité de lecture", "abstract": "La propriété de plasticité a été introduite en 1999 en France en réponse à une variabilité nouvelle du contexte d’usage en intelligence ambiante. Une Interface Homme-Machine (IHM) est dite plastique lorsqu’elle est douée d’adaptation à son contexte d’usage dans le respect de propriétés centrées utilisateur. Dix ans plus tard, les avancées sont certaines. On recense de nombreux résultats aussi bien théoriques que pratiques. Cependant, l'utilisabilité et l'acceptabilité des IHM plastiques soulèvent de nombreuses questions qui nécessitent la mise en œuvre d’évaluations auprès d’utilisateurs. Cet article présente l’état de l'art en plasticité et en évaluation (méthodes et difficultés). Il décrit trois démonstrateurs et présente les premiers retours d’évaluations menées en laboratoire et sur le terrain." }, { "lang": "fr", "publisher": "ACM", "type_publi": "ouvrage", "title": "Ergonomie et Informatique avancée", "bibtype": "book", "abstract": "Ergo'IA 2010\r\nInnovation, Interactions, Qualité de vie\r\n\r\nDepuis 20 ans, ERGO IA est le cadre francophone d’échanges sur l’Ergonomie et l’Informatique Avancée. Ces rencontres biannuelles ont conduit à la constitution d’une communauté qui s’enrichit continuellement avec de nouvelles collaborations entre différents champs disciplinaires.\r\n\r\nEn 2009, il a été décidé d’organiser un workshop entre deux éditions pour permettre à la communauté d’échanger sur des thèmes émergents en relation avec les évolutions technologiques. Ce premier workshop sur le thème « Emotion, Innovation, Technologie » préfigurait le sujet d’ERGO IA 2010 « Innovation, Interactions et Qualité de Vie », qui se propose d’explorer l’incidence de l’innovation sur nos interactions au quotidien et plus largement sur notre vie sociale et/ou professionnelle :\r\n\r\n- Innovation dans les nouvelles technologies et le monde numérique\r\n \r\n- Interactions humaines dans et avec les mondes réel et virtuel \r\n \r\n- Qualité de vie liée à la transformation des activités quotidiennes dans un contexte privé et/ou professionnel en perpétuelle évolution. Qualité de vie promise ou permise par les innovations. Qualité de vie perceptible et durable, témoignant des promesses du développement durable.\r\n\r\nERGO IA propose un éclairage scientifique, technologique et éthique sur le sujet, tous secteurs confondus : bâtiment et transports intelligents, santé et handicaps, culture et loisirs, réseaux sociaux et famille, entreprises et environnements virtuels, outils au travail, etc. Autant de domaines d’étude pour lesquels l’ergonomie et l’informatique avancée ont une carte à jouer. Les communications de la communauté francophone, mais également internationale, couvriront différents aspects : analyse des besoins, conception ergonomique, conception logicielle, implémentation, évaluation, etc. Elles présenteront des travaux originaux relatifs aux méthodes, modèles, outils ou résultats d’évaluation de nature à faire progresser les connaissances sur les thèmes de la conférence.", "year": 2010, "uri": "http://iihm.imag.fr/publication/CW10a/", "pages": "236 pages", "note": "Biarritz France", "id": 552, "abbr": "CW10a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Marion", "last_name": "Wolff" } }, "date": "2010-10-10", "type": "Livres", "booktitle": "Actes de la conférence Ergo'IA 2010" }, { "lang": "fr", "publisher": "Hermes Lavoisier Publications, Paris", "type_publi": "chapitre", "title": "Les transports : un terrain fertile pour la plasticité des Interfaces Homme-Machine", "abstract": "Ce chapitre structure les éléments clés de l'évolution des IHM en intelligence ambiante. Il montre, selon une perspective utilisateur, que la plasticité se pose finalement comme intégrateur de ces évolutions. La plasticité est ensuite illustrée dans le domaine des transports qui se révèle être un terrain extrêmement fertile à son application.", "year": 2010, "uri": "http://iihm.imag.fr/publication/CSK+10a/", "pages": "287-312", "bibtype": "inbook", "id": 525, "editor": "C. Kolski", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Audrey", "last_name": "Serna" }, "3": { "first_name": "Christophe", "last_name": "Kolski" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" } }, "date": "2010-09-09", "document": "http://iihm.imag.fr/publs/2010/CalvaryPlasticiteTransport_HermesBook.pdf", "type": "Chapitres d'ouvrages", "booktitle": "Interaction homme-machine dans les transports - information voyageur, personnalisation et assistance", "abbr": "CSK+10a" }, { "lang": "en", "type_publi": "colloque", "title": "Self-Explanatory User Interfaces by Model-Driven Engineering", "abstract": "Modern User Interfaces (UI) must deal with the increasing complexity of applications as well as new features such as the capacity of UIs to be dynamically adapted to the con- text of use. The complexity does not necessarily imply a better quality. Thus, it becomes necessary to make users un- derstand the UIs. This paper describes an on-going research about Self-Explanatory User Interfaces (SE-UI) by Model- Driven Engineering (MDE). Self-explanation makes refer- ence to the capacity of a UI to provide the end-user with information about its rationale (which is the purpose of the UI), its design rationale (why is the UI structured into this set of workspaces?, what’s the purpose of this button?), its current state (why is the menu disabled?) as well as the evo- lution of the state (how can I enable this feature?). Explana- tions are provided by embedded models. We explore model- driven engineering to understand why and how this approach can lead us to overcome shortcomings of UI quality success- fully.", "authors": { "1": { "first_name": "Alfonso", "last_name": "García Frey" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Sophie", "last_name": "Dupuy-Chessa" } }, "year": 2010, "uri": "http://iihm.imag.fr/publication/GCD10a/", "pages": "1-4", "bibtype": "inproceedings", "id": 505, "abbr": "GCD10a", "address": "Atlanta, USA", "date": "2010-03-16", "document": "http://iihm.imag.fr/publs/2010/mddaui.pdf", "type": "Autres conférences et colloques avec actes", "booktitle": "Proceedings of the CHI'10 Workshop on Model Driven Development of Advanced User Interfaces (MDDAUI'10)" }, { "lang": "fr", "publisher": "ACM", "type_publi": "colcomlec", "title": "Composition dynamique d’Interfaces Homme-Machine : Besoin utilisateur ou Défi de chercheur ?", "bibtype": "inproceedings", "abstract": "En ingénierie traditionnelle de l’interaction homme-machine, le contexte d’usage () et la tâche de l’utilisateur () sont supposés connus à la conception. En informatique ambiante où le contexte d’usage devient variable, l’objectif de l’utilisateur peut émerger opportu-nément. Dès lors, il devient nécessaire de composer dy-namiquement des Interfaces Homme-Machine (IHM) aptes à répondre à l’objectif de l’utilisateur dans le con-texte d’usage courant. Cet article relate une étude terrain visant à cerner la pertinence du sujet du point de vue des utilisateurs. L’étude comporte une enquête qualitative menée auprès de 26 personnes et 3 groupes de discus-sion impliquant chacun une dizaine de sujets. Si l’étude mérite d’être élargie, elle apporte déjà des éclairages in-téressants pour orienter les développements.", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Nadine", "last_name": "Mandran" }, "4": { "first_name": "Humbert", "last_name": "Fiorino" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/GCM+09a/", "pages": "61-64", "note": "Grenoble", "id": 491, "abbr": "GCM+09a", "address": "Grenoble, France", "date": "2009-10-13", "document": "http://iihm.imag.fr/publs/2009/2009_IHM09_Gabillon-Calvary-Mandran-Fiorino.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "21ème Confèrence Francophone sur l'Interaction Homme-Machine" }, { "lang": "fr", "publisher": "ACM Press", "type_publi": "colcomlec", "title": "La plasticité des IHM en action : un exemple de téléprocédure plastique", "abstract": "La propriété de plasticité des Interfaces Homme-Machine (IHM) a été définie voici dix ans. Elle dénote la capacité d’adaptation d’une IHM à son contexte d’usage () dans le respect de propriétés centrées utilisateur. Dans cet article, nous présentons un premier transfert industriel : une téléprocédure plastique pour la déclaration d’incidents sur la voie publique. L’application a été réalisée dans le ca-dre du projet ANR précompétitif MyCitizSpace (2007-2010) traitant de la dématérialisation de l’Administration Française. Elle illustre la plasticité dans toutes ses dimensions.", "authors": { "1": { "first_name": "Audrey", "last_name": "Serna" }, "2": { "first_name": "Sébastien", "last_name": "Pinel" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/SPC09a/", "pages": "359-362", "bibtype": "inproceedings", "id": 487, "abbr": "SPC09a", "address": "Grenoble, France", "date": "2009-09-16", "document": "http://iihm.imag.fr/publs/2009/Serna-Pinel-Calvary-IHM09.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "booktitle": "proc. IHM'09, 21ème Conférence Francophone sur l'Interaction Homme-Machine" }, { "lang": "en", "publisher": "ACM", "type_publi": "ouvrage", "title": "Proceedings of EICS'09", "abstract": "Proceedings of the 1st edition of the EICS conference joining together EHCI and DSVIS", "authors": { "1": { "first_name": "P.", "last_name": "Gray" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "year": 2009, "uri": "http://iihm.imag.fr/publication/GC09a/", "pages": "1-2000", "bibtype": "book", "id": 550, "abbr": "GC09a", "address": "Pittsburg, USA", "date": "2009-07-15", "type": "Livres", "booktitle": "Engineering Interactive Computing Systems (EICS)" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "COMET(s), A Software Architecture Style and an Interactors Toolkit for Plastic User Interfaces", "booktitle": "Design, Specification, and Verification", "year": 2008, "uri": "http://iihm.imag.fr/publication/DCC08a/", "id": 10, "note": "15th International Workshop, DSV-IS 2008, T.C.N. Graham & P. Palanque (Eds), Lecture Notes in Computer Science 5136, Springer Berlin / Heidelberg, Kingston, Canada, July 16-18", "abbr": "DCC08a", "authors": { "1": { "first_name": "Alexandre", "last_name": "Demeure" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Karin", "last_name": "Coninx" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/51360225.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "225-237" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Learning Key Contexts of Use in the Wild for Driving Plastic User Interfaces Engineering", "booktitle": "Engineering Interactive Systems 2008 (2nd Conference on Human-Centred Software Engineering (HCSE 2008) and 7th International workshop on TAsk MOdels and DIAgrams (TAMODIA 2008))", "year": 2008, "uri": "http://iihm.imag.fr/publication/GCD08a/", "note": "September 2008, Pisa (Italy)", "abbr": "GCD08a", "authors": { "1": { "first_name": "Vincent", "last_name": "Ganneau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/EIS_Ganneau.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "id": 11 }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "An Intelligent Editor for Multi-Presentation User Interfaces", "booktitle": "Proc. of 23rd Annual ACM Symposium on Applied Computing SAC 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/CVC08b/", "id": 7, "note": "ACM Press, New York, Fortaleza, 16-20 March 2008\r\n \r\n\r\n", "abbr": "CVC08b", "authors": { "1": { "first_name": "Benoit", "last_name": "Collignon" }, "2": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/Collignon-SAC2008.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "1634-1641" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Model-Driven Engineering of Multi-Target Plastic User Interfaces", "booktitle": "Proc. of 4th International Conference on Autonomic and Autonomous Systems ICAS 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/CVC08a/", "id": 6, "note": "D. Greenwood, M. Grottke, H. Lutfiyya, M. Popescu (eds.), IEEE Computer Society Press, Los Alamitos, Gosier, 16-21 March 2008\r\n", "abbr": "CVC08a", "authors": { "1": { "first_name": "Benoit", "last_name": "Collignon" }, "2": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/Collignon-ICAS2008.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "7-14" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "The 4C Reference Model for Distributed User Interfaces", "booktitle": "Proc. of 4th International Conference on Autonomic and Autonomous Systems ICAS 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/DSC+08a/", "id": 5, "note": "D. Greenwood, M. Grottke, H. Lutfiyya, M. Popescu (eds.), IEEE Computer Society Press, Los Alamitos, Gosier", "abbr": "DSC+08a", "authors": { "1": { "first_name": "Alexandre", "last_name": "Demeure" }, "2": { "first_name": "Jean-Sebastien", "last_name": "Sottet" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" }, "5": { "first_name": "Vincent", "last_name": "Ganneau" }, "6": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "date": "2008-03-21", "document": "http://iihm.imag.fr/publs/2008/Demeure-ICAS2008.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "61-69" }, { "publisher": "Springer LNCS", "doi": "http://dx.doi.org/10.1007/978-3-540-89903-7_10", "bibtype": "inproceedings", "title": "A design process for the development of an interactive and adaptive GIS", "url": "http://www.springerlink.com/content/84137pj66813151j/", "booktitle": "Proceedings of the 8th International Symposium on Web and Wireless Geographical Information Systems: W2GIS'08", "year": 2008, "uri": "http://iihm.imag.fr/publication/PCR+08a/", "id": 540, "volume": 5373, "abbr": "PCR+08a", "authors": { "1": { "first_name": "Mathieu", "last_name": "Petit" }, "2": { "first_name": "Christophe", "last_name": "Claramunt" }, "3": { "first_name": "Cyril", "last_name": "Ray" }, "4": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2008-12-12", "document": "http://iihm.imag.fr/publs/2008/W2GIS08-Design_Process_GIS-Petit.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "96-106", "type_publi": "icolcomlec" }, { "type_publi": "colcomlec", "title": "Composing interactive systems by planning", "booktitle": "4èmes journées Francophones Mobilité et Ubiquité (UbiMob'08)", "year": 2008, "uri": "http://iihm.imag.fr/publication/GCF08a/", "id": 16, "bibtype": "inproceedings", "abbr": "GCF08a", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Humbert", "last_name": "Fiorino" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/UbiMod08-gabillon-calvary-fiorino.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "37-40" }, { "type_publi": "colcomlec", "title": "L’IDM passerelle entre IHM et planification pour la composition dynamique de systèmes interactifs", "booktitle": "4ème Journées sur l'Ingénierie Dirigée par les Modèles", "year": 2008, "uri": "http://iihm.imag.fr/publication/GCF08b/", "id": 17, "bibtype": "inproceedings", "abbr": "GCF08b", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Humbert", "last_name": "Fiorino" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/PapierCourt-Gabillon-Calvary-Fiorino.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "51-56" }, { "type_publi": "colcomlec", "title": "EMMA : Modèle Utilisateur pour la Plasticité des Interfaces Homme-Machine en Mobilité", "booktitle": "4èmes journées Francophones Mobilité et Ubiquité, Saint-Malo, 28-30 Mai 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/GCD08b/", "id": 18, "bibtype": "inproceedings", "abbr": "GCD08b", "authors": { "1": { "first_name": "Vincent", "last_name": "Ganneau" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Rachel", "last_name": "Demumieux" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/UbiMob08-ganneau.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "1-8" }, { "type_publi": "colcomlec", "title": "Composition dynamique de systèmes interactifs", "booktitle": "Journées Francophones Planification, Décision et Apprentissage pour la conduite de systèmes (JFPDA)", "year": 2008, "uri": "http://iihm.imag.fr/publication/GCF08c/", "id": 19, "bibtype": "inproceedings", "abbr": "GCF08c", "authors": { "1": { "first_name": "Yoann", "last_name": "Gabillon" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Humbert", "last_name": "Fiorino" } }, "date": "2008-01-01", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "155 - 163" }, { "bibtype": "inproceedings", "type_publi": "colcomlec", "title": "Les interfaces plastiques premiers retours utilisateurs : évaluations en laboratoire", "booktitle": "Actes du colloque Ergo-IA 2008, L’humain au cœur des systèmes et de leur développement", "year": 2008, "uri": "http://iihm.imag.fr/publication/DGC+08a/", "id": 22, "note": "15-17 octobre 2008, Biarritz ", "abbr": "DGC+08a", "authors": { "1": { "first_name": "Rachel", "last_name": "Demumieux" }, "2": { "first_name": "Vincent", "last_name": "Ganneau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Elisa", "last_name": "Gegovska" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/Evaluation_Plasticit_IHM_V.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "pages": "117-124" }, { "type_publi": "colcomlec", "title": "EMMA pour la Plasticité en Mobilité", "booktitle": "Actes de la 20ème Conférence francophone sur l’Interaction Homme-Machine (IHM’2008, Metz, France, Septembre 2008)", "year": 2008, "uri": "http://iihm.imag.fr/publication/GDC08a/", "bibtype": "inproceedings", "abbr": "GDC08a", "authors": { "1": { "first_name": "Vincent", "last_name": "Ganneau" }, "2": { "first_name": "Rachel", "last_name": "Demumieux" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/IHM08Ganneau.pdf", "type": "Conférences nationales avec comité de lecture sur texte complet", "id": 21 }, { "chapter": 56, "bibtype": "inbook", "type_publi": "chapitre", "title": "HCI and Software Engineering: Designing for User Interface Plasticity", "booktitle": "The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications", "year": 2008, "uri": "http://iihm.imag.fr/publication/CC08a/", "id": 2, "note": "Second Edition, ISBN 9780805858709, Taylor & Francis CRC Press, Human Factor and Ergonomics series, A. Sears, J. Jacko Eds. http://www.isrc.umbc.edu/HCIHandbook/", "abbr": "CC08a", "authors": { "1": { "first_name": "Joëlle", "last_name": "Coutaz" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/HCIHandbook.Chapter56.CoutazCalvary.pdf", "type": "Chapitres d'ouvrages", "pages": "1107-1125" }, { "chapter": 4, "bibtype": "inbook", "type_publi": "chapitre", "title": "Multimodality for Plastic User Interfaces: Models, Methods, and Principles", "booktitle": "Multimodal user interfaces: signals and communication technology", "year": 2008, "uri": "http://iihm.imag.fr/publication/VCC+08a/", "id": 3, "note": "D. Tzovaras (ed.), Lecture Notes in Electrical Engineering, Springer-Verlag, Berlin, 2007", "abbr": "VCC+08a", "authors": { "1": { "first_name": "Jean", "last_name": "Vanderdonckt" }, "2": { "first_name": "Joëlle", "last_name": "Coutaz" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Adrian", "last_name": "Stanciulescu" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/Vanderdonckt-Signals2007.pdf", "type": "Chapitres d'ouvrages", "pages": "61-84" }, { "bibtype": "unpublished", "type_publi": "autre", "title": "The Many Faces of Plastic User Interfaces", "year": 2008, "uri": "http://iihm.imag.fr/publication/CCB+08a/", "note": "Workshop on User Interface Description Languages for Next Generation User Interfaces, CHI 2008. April 5-10, 2008, Florence, Italy ", "abbr": "CCB+08a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Joëlle", "last_name": "Coutaz" }, "3": { "first_name": "Lionel", "last_name": "Balme" }, "4": { "first_name": "Alexandre", "last_name": "Demeure" }, "5": { "first_name": "Jean-Sebastien", "last_name": "Sottet" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/chi2008workshop14.coutaz.pdf", "type": "Autres publications", "id": 27 }, { "bibtype": "unpublished", "type_publi": "autre", "title": "Lessons of Experience in Model-Driven Engineering of Interactive Systems: Grand challenges for MDE?", "year": 2008, "uri": "http://iihm.imag.fr/publication/CP08a/", "note": "First International Workshop on Challenges in Model-Driven Software Engineering (ChaMDE), MODELS’08, Toulouse, 28 Septembre 2008", "abbr": "CP08a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Anne-Marie", "last_name": "Pinna" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/chaMDE-hci-final.pdf", "type": "Autres publications", "id": 30 }, { "bibtype": "unpublished", "type_publi": "autre", "title": "Requirements and models for next generation UI languages", "booktitle": "Workshop on User Interface Description Languages for Next Generation User Interfaces, CHI 2008", "year": 2008, "uri": "http://iihm.imag.fr/publication/DC08a/", "note": "April 5-10, 2008, Florence, Italy", "abbr": "DC08a", "authors": { "1": { "first_name": "Alexandre", "last_name": "Demeure" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2008-01-01", "document": "http://iihm.imag.fr/publs/2008/chi08Workshop6_demeure-final.pdf", "type": "Autres publications", "id": 26 }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "A Model-Driven Engineering Approach for the Usability of User Interfaces", "booktitle": "Proceedings of Engineering Interactive Systems 2007", "year": 2007, "uri": "http://iihm.imag.fr/publication/SCC+07b/", "id": 40, "note": "Joint conference of IFIP WG2.7/13.4 10th Conference on Engineering Human Computer Interaction, IFIP WG 13.2 1st Conference on Human Centred Software Engineering, DSVIS - 14th Conference on Design Specification and Verification of Interactive System, University of Salamanca, Spain, March 22-24, 2007, J. Gulliksen et al. (eds), LNCS 4940", "abbr": "SCC+07b", "authors": { "1": { "first_name": "Jean-Sebastien", "last_name": "Sottet" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Joëlle", "last_name": "Coutaz" }, "4": { "first_name": "Jean-Marie", "last_name": "Favre" } }, "date": "2007-01-01", "document": "http://iihm.imag.fr/publs/2007/EIS07-sottet.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "140-157" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Model-Driven Adaptation for Plastic User Interfaces", "booktitle": "Proc. INTERACT 2007, the eleventh IFIP TC13 International Conference on Human-Computer Interaction", "year": 2007, "uri": "http://iihm.imag.fr/publication/SGC+07a/", "id": 39, "note": "Springer LNCS (Lecture Notes in Computer Science), Brasil, September 10-14, 2007.", "abbr": "SGC+07a", "authors": { "1": { "first_name": "Jean-Sebastien", "last_name": "Sottet" }, "2": { "first_name": "Vincent", "last_name": "Ganneau" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" }, "5": { "first_name": "Jean-Marie", "last_name": "Favre" }, "6": { "first_name": "Rachel", "last_name": "Demumieux" } }, "date": "2007-09-01", "document": "http://iihm.imag.fr/publs/2007/INTERACTSottet.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "397-410" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "An MDE-SOA Approach to Support Plastic User Interafces in Ambient Spaces", "booktitle": "Proc. 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(Eds), Europia (Publ.), Volume 8, Numéro 1, ISSN 1289-2963", "abbr": "CC07a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" }, "2": { "first_name": "Joëlle", "last_name": "Coutaz" } }, "date": "2007-01-01", "document": "http://iihm.imag.fr/publs/2007/rihm07-calvary.pdf", "type": "Revues nationales avec comité de lecture", "pages": "35-60" }, { "lang": "en", "type_publi": "chapitre", "title": "Megamodeling and Metamodel-Driven Engineering for Plastic User Interfaces: Mega-UI ", "booktitle": "Human-Centered Software Engineering", "year": 2007, "uri": "http://iihm.imag.fr/publication/SCF+07a/", "bibtype": "inbook", "abbr": "SCF+07a", "authors": { "1": { "first_name": "Jean-Sebastien", "last_name": "Sottet" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Jean-Marie", "last_name": "Favre" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" } }, "date": "2007-01-01", "type": "Chapitres d'ouvrages", "id": 35 }, { "bibtype": "phdthesis", "type_publi": "these", "title": "Plasticité des Interfaces Homme-Machine", "booktitle": "Habilitation à Diriger des Recherches, Université Joseph Fourier", "year": 2007, "uri": "http://iihm.imag.fr/publication/C07a/", "id": 50, "note": "Thèse Habilitation à Diriger des Recherches préparée au Laboratoire d'Informatique de Grenoble (LIG), Université Joseph Fourier.", "abbr": "C07a", "authors": { "1": { "first_name": "Gaëlle", "last_name": "Calvary" } }, "date": "2007-01-01", "document": "http://iihm.imag.fr/publs/2007/HDR-calvary.pdf", "type": "Thèses et habilitations", "pages": "97 pages" }, { "chapter": 13, "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "The Comet Inspector: Manipulating Multiple User Interface Representations Simultaneously", "booktitle": "Proc. of 6th Int. Conf. on Computer-Aided Design of User Interfaces CADUI’06", "year": 2006, "uri": "http://iihm.imag.fr/publication/DCC+06a/", "id": 65, "note": "Springer-Verlag, Berlin, 2006, Bucharest, 6-8 June 2006\r\n", "abbr": "DCC+06a", "authors": { "1": { "first_name": "Alexandre", "last_name": "Demeure" }, "2": { "first_name": "Gaëlle", "last_name": "Calvary" }, "3": { "first_name": "Joëlle", "last_name": "Coutaz" }, "4": { "first_name": "Jean", "last_name": "Vanderdonckt" } }, "date": "2006-01-01", "document": "http://iihm.imag.fr/publs/2006/Demeure-CADUI2006.pdf", "type": "Conférences internationales de large diffusion avec comité de lecture sur texte complet", "pages": "167-174" }, { "bibtype": "inproceedings", "type_publi": "icolcomlec", "title": "Towards Run Time Plasticity Control based on a Semantic Network", "booktitle": "Fifth International Workshop on Task Models and Diagrams for UI design (TAMODIA’06)", "year": 2006, "uri": "http://iihm.imag.fr/publication/DCC+06b/", "id": 66, 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"autre", "title": "Sedan-Bouillon: A Plastic Web Site", "year": 2005, "uri": "http://iihm.imag.fr/publication/BDC+05a/", "note": "Plastic Services for Mobile Devices (PSMD), Workshop hel in conjunction with Interact'05, Rome, 12 Septembre 2005.", "abbr": "BDC+05a", "authors": { "1": { "first_name": "Lionel", "last_name": "Balme" }, "2": { "first_name": "Alexandre", "last_name": "Demeure" }, "3": { "first_name": "Gaëlle", "last_name": "Calvary" }, "4": { "first_name": "Joëlle", "last_name": "Coutaz" } }, "date": "2005-01-01", "document": "http://iihm.imag.fr/publs/2005/sedan_bouillon.pdf", "type": "Autres publications", "id": 104 }, { "bibtype": "unpublished", "type_publi": "autre", "title": "CamNote: A Plastic Slides Viewer", "year": 2005, "uri": "http://iihm.imag.fr/publication/DBC05a/", "note": "Plastic Services for Mobile Devices (PSMD), Workshop hel in conjunction with Interact'05, Rome, 12 Septembre 2005.", "abbr": "DBC05a", "authors": { "1": { "first_name": "Alexandre", 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(editeurs invites). Vol 18 (4) 2004. Date de parution: Septembre 2004. 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